How many mods do you have enabled while playing career? Because it's best to have ONLY RLS enabled when playing
51 or 52 i guess. Just car mods and some maps. Some car mods from repo, some car mods from fastlane. I think they're safe. There is no mod that will cause problem with the game i guess. I was wondering if anyone else was experiencing the same thing. Also tuning shop is sooo hard to make money i think. Tuning costs a lot of money. I think owning a tuning shop is not a good idea for now.
Still, try disabling every mod other than RLS. I think I had a similar issue, I just disabled every single mod but left RLS on and it worked just fine.
Sorry newbie here. I've done a little playing around and decided I wanted to play this using Joe's junk cars only. The issue I have is I have no maintenance option to put oil or coolant in the car. Constantly keep getting messages about over heating or lack of oil etc. Even locked up the engine during a race once haha. I've searched youtube etc I've seen raceless new videos where he has a clear option for maintence but I don't have that. Currently running v2.6.5. Basically how do I put oil or coolant in thw car? Thanks
No, I'm fine with the new version since there have been othe improvements, my saves probably won't work since I've already used a newer one and my main income is delivery anyway. Taxi is just for fun.
Can anyone tell me what is the latest download link for the lates version? I am struggling a bit to find it
Search up RLS career overhaul and then click the patreon link - for me it pops up 3rd. Then just find the latest public release and download it - public releases don’t require paid subscriptions. You can also get additional maps and mod packs suitable for RLS. You can also download from GitHub but patreon is better because there is an option to get notifications when there are new releases, and there’s a handy guide in one of the posts. https://www.patreon.com/collection/1829268?view=expanded
Just throwing this out there, i couldnt help but imagine a mod called Beam NG Survival Overhaul and RLS career, blended together in a DC special 2 heroes from different worlds collaboration. How, incredibly interesting that could be, to possibly many. Have a feeling Yall could do great things in beam ng together for some reason. Just my, instinctive 2 cents.
Did beamng contact you already? if no, they should because what you do to career mode is straight up art
I struggle to keep up with the BeamNG Forum page but the latest public release just dropped! Catch the latest live stream to learn more about what's new or read the patch notes on the free Patreon post. If you have issues join the discord! Thanks!
Is it just me or is "Scheduling a race" in the racing business, bugged in the latest update? Edit: Nvm, the UI didn't tell me to go the starting grid.
Hey, this is my first time posting here. Basically, I have a question because I can’t figure this out. As you can see in the attached photo from the racing team, I have a task to buy two cars in a specific class, and I’ve tried different cars but can’t seem to get it right. Is there maybe a list of all the classes where I can see what a car needs to meet to qualify for a given class? Thanks in advance for your help.
is there any way to give myself xp in the taxi branch using commands or by editing my save files ? while i dont like cheating, i dont feel like having to grind out my taxi rank again after the new update dropped , went from making around 100 dollars on a 2km trip to around 12,i just dont have the time to do all the farming again
I got past this one but now I'm stuck at Tier 2: Stepping Up (Tune a team vehicle into the sanctioned Modified - club \(\cdot \)Mid class band.) [Target: Team car in Modified - club \(\cdot \)Mid (class P/W) Progress: No car in Modified - club \(\cdot \)Mid yet] and I have 2 that should count;
for me all I hear when loading is a water sound towards the end and then it just hangs there it doesnt work I tried clearing cache disabling all other mods.
I struggled with this goal modified - club Mid too. However I played around a bit with the parts and tuning outgoing from a .30 power to weight ratio, installed NOS and deinstalled it then I adjusted the rev-limiter to get a high .32 ratio for the highest Modified Mid 300. I think .33 is already Modified Mid 350 . The goal changed to win some races which is more intuitive than the modified-club thing where I did not really understand what the game wanted from me. However I now have another problem, when alt-tabbing while in the race paddock my entire PC freezes probably because of the BeamNG process.
Hi, people This mod has bugs: dissapearing parts after installing them on another car on mod cars. How to fix it, i dont know. maybe just didnt find an answer yet by the comments i can see that the mod is.. quite very buggy itself.................. this needs a lot of fixes
Very well thought out mod and I do love the variety it offers, but I do have one complaint. The payouts for jobs are borderline pitiful (I assume this is from the recent rebalance, but I started with 2.6.5). Paying off loans in particular feels almost impossible with the current game balance. I tried the Small Loan challenge but despite the fact that I was driving like an absolute maniac trying to do all the delivery work I could with the H-Series I bought (with 3 XL boxes), I still couldn't keep up with the over $4,500 payments (and quickly rising with each I missed) every 5 minutes. I'd be lucky to make that much in half an hour. I'm at logistics level 17 and the payouts haven't gotten all that much better... Were the challenge win conditions changed to reflect the worse payouts or were they left as-is? Again, this mod is incredible, and I can't wait to see what else you do with it (especially the repo and police stuff, that's neat) but this just seemed a bit odd considering the small loan challenge was marked as "easy".