Baconzez could you lower The fuselage beamDeform number cause it's just too stiff and doesn't Look realistic? Appreciate If you do it
And would it be possible to have seperate axis for both engines? --- Post updated --- There's a lot of ppl doing liveries for it rn --- Post updated --- 1999 downloads
I have an Azerty keyboard by beamng consider it a qwerty for whatever reason here are the bindings I use very protical I recomend, I put them on all my aircraft you guys should try universal bindings
I tried your mod. I loved it, but there is one problem: when you try to make a water landing, the aircraft glitches out, explodes and then the game resets the airplane to the position you started from. I still love it --- Post updated --- Beamhansa, so that all the skins are lore friendly
it seems that Beamng's air or aero simulation need to have some improvement? There's no difference between IAS and TAS in game, which makes "200knt cruising speed" as IAS become your true air speed, however in real life when u fly at higher alt your TAS is much more faster than your IAS.
for some reason i can't make it move, it's like the engine isn't turned on. The model is nice but yeah for some reason that happened to me