So. What are you saying driftin covet 1987? Are you saying that you like this idea or you don’t like it
I'd love to have a modern Barstow after the S550, maybe with the S650 as its "facelift" like with the H-series.
Step van/multi-stop truck, specifically a longer one based off of the Ford F59 Grumman. Would be really good in career. Could use MD-series upfit frame As I usually include with my ideas, some dumb names I think up in a matter of seconds Gavril MT (multistop) Series Gavril SV (step van) Series, thx whatawhat Wentward SV-series Camper conversion would be nice Liveries like BeamNG rapid delivery, BeamNG soft body dynamics, TastiCola, derby with painted tires like the MD-series derby bus Also... More camping stuff, such as a modern camper gooseneck trailer, and a large modern motorhome coach, 35-45ft Names... Trailer would have randolph mudflaps, indicating randolph product line Wentward MH (motorhome) 35, MH45
ok but full seriousness the travel trailer really needs a mild refresh, it feels very outdated in comparison to newer trailers
they REALLY need to make gauges more visible. with lightning quality set to Ultra, and on West Coast's default time setting, i could barely make out the gauges on the D-Series whilst on the highway going south. and even then, it might not appear like it on the screenshot, but i genuinely couldn't see the needles, meaning i had no idea how fast i was going mind you, this was after i set the lightning quality to Ultra. with it set to High and driving around the actual city area of WCUSA, i genuinely couldn't see the gauges at all. like if it was just a dark void instead. and yeah, they're perfectly visible when i have my lights on, but in perfect visibility at like 12 PM i should be able to see my gauges just fine without turning on the lights. and while i doubt this will be addressed in 0.39, as it'll probably either release late April or May (full speculation, don't know how bad the issue that caused the delay is), but i am hoping it'll be addressed for 0.40 im also hoping they addressed the issue i had with most usdm tailights i've been trying to let them know about since 0.35. and before you ask, yes, i gave up on just writing about it on forum threads and hoping the devs would notice it, i opened a ticket around 0.38
More advanced AI bus and public transport systems in traffic when it is spawned e.g. AI buses following map bus routes and stopping at existing bus stops on every single BeamNG map. trains especially passenger ones on the train tracks More density of vehicles in AI traffic without any impact on performance Pedestrians walking on the sidewalk ultra aware AI traffic especially when buses are turning corners with street lights so they do not crash into them A wider variety of AI traffic vehicles with more different cars, trucks, public transport etc. Commercial vehicles acting like they have a job to do e.g. supplier deliveries, home deliveries in AI traffic A Forecast Weather Mode in the MENU A setting to change the season e.g. fall, winter, summer, spring in the MENU A setting enabling a large number of AI traffic vehicles to spawn based on times e.g. the 1900s, 1950s, 1960s-90s, 2000s-2020s --- Post updated --- I want you guys to update this game properly with little to no impact on performance, and in more detail … ALL OF THIS CAN BE DONE!