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0.37 Discussion Thread

Discussion in 'General Discussion' started by Leeloo, Sep 15, 2025.

  1. combatwombat96

    combatwombat96
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    Joined:
    Sep 19, 2018
    Messages:
    708
    How do i take a screenshot with the parts menu in place? Also the rear inside door opener box things are misaligned on the Bluebuck sedan.

    Did the instrument panel on the Bluebuck gain new textures?
     
  2. elflab

    elflab
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    Joined:
    Sep 23, 2023
    Messages:
    42
    Hi,
    You can use PRINTSCREEN on your KEYBOARD and PAST it to PAINT app and then save as .jpg
     
  3. Y4123

    Y4123
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    Joined:
    Feb 15, 2017
    Messages:
    428
    Does anyone know a fix for the VR plate BEAMNG text bug or is also experiencing that???
     
  4. r3eckon

    r3eckon
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    Joined:
    Jun 15, 2013
    Messages:
    663
    Found another issue, I was having problems with vlua scripts losing their values after calling beamstate.save() and traced it back to the script lua/common/extensions.lua function getSerializationData which unloads all extensions after serializing by calling unloadExcept at line 987 regardless of what the reason parameter is set to, I think this is probably a bug. To make sure it only unloads extensions for the correct reason it should probably be:
    Code:
    if reason == 'reload' then
        unloadExcept()
    end
    That way when using the "save" reason it won't unload extensions. Overall I think it's not really a good idea to have a line that unloads extensions in a function that by it's name seems like it should just return serialization data for extensions, but at least with this change there would be a way to only get serialization data without forcing extensions to unload.
     
    • Like Like x 1
  5. Kawy

    Kawy
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    Joined:
    Aug 23, 2025
    Messages:
    7
    Can someone explain to me why the game lags so much more than 0.36??? I'm using these:
    - i5-11400H CPU
    - 16GB RAM
    - GTX 1650 GPU
    yeah it isn't the best
     
  6. IonicOwl

    IonicOwl
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    Joined:
    Jan 12, 2021
    Messages:
    269
    I'm glad to see some improvements for controllers in the UI, but I still have a few gripes:
    • Nice to see PS button glyphs (since I'm using a DS4 controller over USB), but the diagrams for controller layouts show XBox controllers. It would be better to show Playstation controller images with the buttons for those using them.
    • I'm also seeing some instances where keyboard buttons, or sometimes "n/a" is shown for certain actions. I tried setting controller bindings to default but that didn't change anything.
    • I can't get the help info showing the controller layout when you first enter the game world to show again. I wasn't able to commit the layout to memory so struggled for several minutes trying to get into the vehicle because I had forgotten the button combination. I had to resort to using the keyboard binding, which defeats the purpose of using a controller.
    • The modifier button (R1) doesn't seem to work, which is probably why I struggled so much.
    • Left analogue stick doesn't move the out-of-vehicle player like I'd expect it to, so had to use WASD on the keyboard.
    I also have another issue that I hope gets fixed soon.

    When spawning into a map, the game always puts me into the world before it's done loading everything in. We see a loading screen, then we're in the game and everything is still loading in. Surely it would look better for the user if the loading screen stays on for a few more seconds whilst it finishes... loading, rather than them being thrown into a low-poly game world with parts of the car rendered a few seconds at a time, all at >10fps, until it catches up.

    Let us select the car before we load into the map on freeroam! With the above loading times, it's annoing as hell having to load in the map with the default vehicle, then having to wait even longer for the vehicle I actually want having to load in. Given that this is a thing in scenarios, I can't see why this isn't an option on freeroam.
     
  7. Alek's creations

    Alek's creations
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    Joined:
    Jan 21, 2025
    Messages:
    110
    I have a problem about key binding. I tried to reset all my keys to the original button they were on before but, I can't now. I also tried switching the driving mode back to realistic and It won't stay.
     
  8. MarcDoesRacing

    MarcDoesRacing
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    Joined:
    Dec 21, 2022
    Messages:
    863
    (Disregard what was here before, it was caused by my dumbass not checking Steam to see that my BeamNG was halfway through an update before loading in the game)
     
    #308 MarcDoesRacing, Sep 20, 2025 at 2:48 PM
    Last edited: Sep 20, 2025 at 2:56 PM
  9. GoblinGreenGuy

    GoblinGreenGuy
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    Joined:
    Aug 8, 2025
    Messages:
    3
    i was escaping italy cops with new limozine and then game crashes. definetley not my pc
     
  10. MarcDoesRacing

    MarcDoesRacing
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    Joined:
    Dec 21, 2022
    Messages:
    863
    Canon event for Beam players
     
  11. carjohnson3j

    carjohnson3j
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    Joined:
    Mar 18, 2025
    Messages:
    15
    someone please help me. This cursed patch has destroyed many of the mods I've worked so hard to collect, in exchange for crappy limo and crappy missions, and even wiped out 200 custom car configurations. I don't want to live through the nightmare of 0.37 any longer. If someone can tell me how to roll back to 0.36, I'll pay $10,000.
     
  12. GoblinGreenGuy

    GoblinGreenGuy
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    Joined:
    Aug 8, 2025
    Messages:
    3
    isnt ther a way to play older versions on steam? i am not sure, i play on epic
     
  13. Danny the Sniper

    Danny the Sniper
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    Joined:
    Jan 21, 2023
    Messages:
    1,320
    I love the new limo! I'm surprised that the new UI is much faster in this version, especially considering that I have a low-end PC. Keep up the good work, y'all are amazing! :D

    Anyway, why are so many people complaining about mods breaking the game, the new vehicle selector UI, and key bindings? I've never seen so many people complain about an update before.
     
    #313 Danny the Sniper, Sep 20, 2025 at 4:29 PM
    Last edited: Sep 20, 2025 at 4:36 PM
  14. r_fostoria

    r_fostoria
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    Joined:
    Mar 19, 2016
    Messages:
    57
    I found a super minor bug: In the higher end Nine taillights, the signal wiring descriptions for the reverse/non-reverse lights are opposite of the actual parts.

     
  15. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,537
  16. Ananel81

    Ananel81
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    Joined:
    Sep 7, 2021
    Messages:
    1,351
    The vehicle menu hasn't changed in the garage mode, it's the old one. It only works if you do a Ctrl+E.
    --- Post updated ---
    Plus with the new vehicle menu you can spawn new cars which isn't possible by default.
    --- Post updated ---
    You can also remove the vehicle in the garage.
    --- Post updated ---
    Can't close the Grand Marshall Limousine hood either.
    --- Post updated ---
    Also the new camera zoom with mouse wheel overwrite the node grabber force control
    --- Post updated ---
    I can also spawn new cars in a scenario, switch to any vehicle I want with Tab, teleport it anywhere with F7, and use node grabber
    I hope for players it does not happen in Career Mode, it's literally a god mode lmao
     
  17. PainyTOXA

    PainyTOXA
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    Joined:
    Sep 29, 2013
    Messages:
    99
    Is it possible to make these mission "Successfully delivered" objectives fill up at the same time, instead of one by one? It's annoying spending 6-10 seconds doing nothing, while those all go one-by-one-by-one-by-one-by-one-by-one (and you can see all of those, it's not like they get revealed or something, it's just highlighting them for you).

    //Screenshot would've been here, but uploading requires 2-step verification now??????? Whaaaaat???????//

    Also - those Main and Bonus objectives were filled about 800km back, so about 500 runs back, however the game always congrats you.
    You drove over 3.00 km in successful deliveries!
    You drove over 6.00 km in successful deliveries!
    You drove over 12.00 km in successful deliveries!
    I've already drove over a thousand, no need to congratulate me again and again and again.

    I bet it was annoying to read right now, and you have to see them highlighted one after another every time. Having them highlight at the same time (or just stay highlighted and don't animate and waste time) would make it better.
    --- Post updated ---
    You know your profile is locked and nobody can DM you, right?..
     
  18. DogDavid20

    DogDavid20
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    Joined:
    Saturday
    Messages:
    1
    Is there a setting to stop the game from auto pausing when opening the menu like how it was before the update?
    --- Post updated ---
    That is not happening for me. Is there a setting to turn the auto pause off all together like before the update? It is very distracting to have everything stop all of a sudden.
     
  19. Archy38

    Archy38
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    Joined:
    Saturday
    Messages:
    1
    When trying to use the drag racing test with the choice of opponent, an error appears lua.
     
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    • Agree Agree x 1
  20. snarlymanatee

    snarlymanatee
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    Joined:
    Jan 28, 2024
    Messages:
    1
    I'm impressed with this update. Seemed for a while there the performance of the game went down to almost unplayable. Now I'm back to 140fps on high settings. But lastly.... PLEASE! and I mean PLEASE! don't mess with my controller settings o_O. I had to re-map all my configs. couldn't stand the new modifier's. I've been playing the game for 10 plus years and it just gets better and better. :rolleyes:
     
    • Like Like x 1
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