terrain paint not changing hardnes

Discussion in 'World Editor' started by bananalover, Jul 30, 2025.

  1. bananalover

    bananalover
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    Jan 24, 2023
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    so i made a new town wich was normaly over the sea i made roads with the asphalt paint but the tyres are sagging in the ground like its sand even if it terrain painted with asphalt on some pieces wich where normaly sand and not over the ocean this does not happen i changed the base terrain to get the grass to be green but do i need to change things on the height map to i am stuck rn but its realy anoying bcs i spent 3 hours on it upload_2025-7-30_12-46-40.png upload_2025-7-30_12-46-51.png
     
  2. el_ferrito

    el_ferrito
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    Can you explain in more detail. Your post gets a bit confusing. I appreciate it might be a language thing.

    If you're painting terrain texture of a set type, this should set the physics. What happens if you paint this asphalt terrain texture on another area of the map? Do the tyres still sink?

    If so, it's an issue with the physics setting of the terrain texture, which you can modify in the Jason file (used to be able to change in the terrain editor, but I can't recall if that is possible anymore)
     
  3. bananalover

    bananalover
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    Jan 24, 2023
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    its alr euh so short explaind i used the terrain paint to get asphalt but my tyres where half in the ground and it caused the car to drive wierd but i found why i had to change the heightmap and now it works fine the isue was only over the parts where there was only water but you just need to make the heightmap the same colour where the problem is
     
  4. el_ferrito

    el_ferrito
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    Honestly, I don't understand what that quite means, but I'm glad for you that you got it sorted!
     
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