Spoiler: secret currently this is just a meshslap to test chassis shading (and the light textures since these are my first proper light textures!) still this is shaping up great
Let's gooo, can't wait to see the Nuova Bolide being a separate vehicle! O.T. (DW I have remapped the UVs to avoid the "Gavril" badging)
It is already one, it is just the moderators haven't moved it to the Land section after the 1.0 REMASTER and on. Right now focusing on the Sunstorm configurations' live wheel data as well as ESC and TC settings to make it more stable, along with adjusting the GT3 side panels.
First time uploading anything to the repo in over 2 years. What could possibly go wrong. I presume this counts as development
When you forgot to turn off antialiasing in paint.net Had to recolor every non-pure-color pixel manually to get the results in the second picture. Yes the rest of the skin is still jagged in places but I don't think there's much I can do with paint.net's vanilla alpha channel controls (if any). I've also only been learning the software for like 2 days.
Working on a little sideproject to get rid of burnout from the main project. The 0.36 race route inspired me to make derby styled map with how destructive the ai is in that mode. Pretty much all custom assets, other than couple that I copied from the main project.