Well sure but the whole point of the new UI is to be controller friendly so that the game is easier to use on controller
Not sure where to report this but the D-Series repo parts mod breaks the tiltdeck trailer since 0.35. It would be nice to add it as a known issue here.
the v0.36 patch notes say that if I enable dynamic mirrors on the crossover mirrors found on the school bus and armored truck, I will see a huge performance drop (I assume that meant something from 60fps to less than 30fps). is this really the case? agree to this post if you have experienced this EDIT: you can safely ignore this post, I was being lazy, sorry about that
sometimes selecting stuff for the MD Series's rear frame makes that part appear invisible. removing it and selecting it again seems to fix it.
I have found an issue. The Burnside special's left rear signal/brake front right signal lights illuminate and fade out much faster than the other signals. It is more noticeable in low light and slow motion but still noticeable at day and full speed
Yeah, I've noticed this on other vehicles (Legran, Lansdale, etc) too. The lights seem to illuminate a lot faster than they used to in the previous version (especially brake lights and indicators).
for some reason, when I open the school bus doors without using the yellow light and red light sequence, the red lights turn on themselves. is this a bug?
are you sure this is intentional? looks like a bug to me, and I don't see this happen on real-world buses
i don't know how yellow buses work but i think that probably warning for drivers behind the bus ? but that not logic kids don't go out from left of the bus ? so i don't know --- Post updated --- you changed something in part selector ? because when you select a new part the part become invisible
i'd imagine its because the bus route missions are programmed to show only vehicles built from the start to be buses. the MD Series, despite having a bus upfit, isn't classified as a bus in-game, and the game doesn't have a programmed in switch to note if a specific config falls into a different vehicle type.
hi gmaski83 i know its a weird question and the wrong place to ask but by chance do you still have your Live Axle D-15 mod from 2014 i have looked for months everywhere for it i know it probably doesn't work but i would still love to have the files so i can fix it. Thank you for considering.
This bug isn't related to any of the new content but there is no thread for the Ibishu Wigeon so I'm gonna put it here since it doesn't really warrant its own thread. #literallyunplayable
Man there is something so wrong with mouse steering, it makes me run 20fps less compared to my steering wheel, also, it's so glitched, when you go to add a new axis to the steering, which would be the mouse, the game doesn't detect the xaxis of the mouse, and when it detects it lags my game so much, also, if I turn the mouse side to side in the menu, that part where it shows how much you're turning, it doesn't sync with my inputs, it's like it's delayed by 5 seconds, and for some reason, if I click the "Filter" setting my game stops all audio, I can't interact with anything on the screen, I can't do anything, it only starts working again if I click a specific spot on the screen, which I can't remember now. Devs, please fix this. --- Post updated --- One more thing, there is something very wrong with the game's odometer or the fuel comsumption.
Yes, it's designed to do that. If you want to open the doors without the red lights and stop sign deploying, you have to hit the Master button on the control panel first. It's turned on by default.