its just...a joke i know it isnt a tank cannon duh --- Post updated --- i dont think the universal weapon mod will work
that my model made with blender, and for the sound of the canon i will take the fire sound from il-2 sturmovik (the game) --- Post updated --- i thinked he mean anti-tank --- Post updated --- i just take the canon from this mod and i modify it to be placable with the part selector/and in config
it seem to be a lot more complex than the canon from the UW mod --- Post updated --- the projectile from the t-80 are entirely modelled with a jbeam, but canon from UW mod are just " fire, all objects in front of the canon blow up or explode."
true but still you can change it kinda --- Post updated --- i also got an idea what if you make a mq-1 predator because that one post is dead
i don't think that possible it take a lot of time and energy to make the pulker mod i will not start to make another mod (for now)
But to recreate them in a game is funny (kaboom) --- Post updated --- i have a question if you don't have texture or not adapted for the 3d model, the 3d model don't show up ?
For now here the progress: 3d model finished, textures... (i need help if someone can explane how do we make texture thank), firing system: i have a global idea of what to do if you can see me you can say you can see me
well you can take the smoke from the game then place it on the cannon end and place a fire effect also from the game
thank --- Post updated --- i think to make recoil: i will make a thruster that simulate recoil each time you press fire button.