I’m finally back with a new MBWR conversion. It’s a dense city map (probably based on New-York), filled with wide roads, highway bridges and tunnels. On the outskirts there are a few mountain roads and a harbor/industrial area. [Repository]
BeamNG is a bit like World Racing 3 for me xD The approach with multiple smaller unique open world maps is something they have in common, and which is fairly rare for some reason. Most games have either just racetracks you can’t leave or a single big open world. --- Post updated --- a little comparison
Yes! But this time its with awesome physics. That is what I allways wanted. There was this moddable game Cross Racing Championship 2005 with decent physics and I though that it would be insane to have WR maps in it, but after many years now we have BeamNG with way more advanced physics, and now that Maps are also in it
I Hope ur gonna do the Crash Time/Alarm für Cobra 11 Maps aswell especially the one from Syndicate thats my fav and ond 2nd place is Burning Wheels