"waa waa waa you don't use 1000 for everything so you suck" why tf are you guys agreeing with this, do you even know what i'm saying
I saw on the wiki that the Sunburst is one of the old BeamNG cars that didn't receive a remaster, being older than the MoonHawk
The Moonhawk is about a year older than the Sunburst (the Moonhawk released in September 2013, while the Sunburst released in September 2014). But yes, the Sunburst is one of the oldest vehicles in Beam to not receive a remaster yet - the only vehicle older than it to not have one is the Moonhawk. The following vehicle to not be remastered yet is the SBR4, which released in September 2015 - then, the Barstow (October 2015), '88 Pessima and Burnside (December 2015), Miramar (April 2016), I-Series (July 2016), Hopper (April 2017), and Wentward (April 2018). (The Picco and newer are likely at acceptable quality standards for the devs.)
Or what goes first in the bowl, milk or cereal. To which my answer is "What even is the matter what's first or second? The cereal's gonna get soft and spongy anyways!"!
like many have said before, the BeamNG User is known to have an astounding lack of humor --- Post updated --- yeah that's why i don't eat cereal withOUT liquid
I live in a country that uses the imperial system, and I can tell you right now, the metric system is better. It is better BECAUSE it is easier to understand and to use. No awkward conversions, just add or subtract some digits from the number and bam! Done! Easy! Why do it the hard way when the easy way is better? And not to mention more precise!
Am I tweaking or is the last paragraph a different font size EDIT: okay it's really obvious in the quote text now I wish we had a delete button
Methinks you deserve a [insert disturbing musicman why video] @Musicman27 you know what I'm talking about
we need a bit of improvements to make the game a bit real. 1: we need actual events happening. example: two traffic cars getting into a traffic accident. example two: emergency vehicles responding just like irl. 2: we need a bit more diverse ai traffic vehicles. we need buses. taxis etc. 3: for the love of god. we need actual roadside events. thats all
1.25/3 added There are traffic taxis in the game, also my traffic usually crashes into another traffic car But I hope they would add the rest!
Traffic cars get into plenty of accidents as it is. AI has some interactivity, but more would always be welcome Busses do spawn in traffic, I believe there is a toggle setting for heavyweights due to the performance impact. Having them actually make stops would be cool, refer to bullet #1. The default map spawn sets take into account vehicle population data for each region, IIRC you can use the UI app to have more control over the spawn set Like what? --- Post updated --- Now including the last 2 teaser posts:
How do we feel about this Tuesday for the release? It seems like everything is ready but we haven't gotten a teaser of the full car yet.