Besides the Honda's that i love to build i of course have other builds that i mess around with as well. Some may see release if enough people want them while others will probably never see the exporter for various reasons, but lets move onto the cars starting with: --- Post updated --- IRL Builds I also find it fun to rebuild a IRL car into a spec thats never been done before or at the very least isnt as popular, very fun to build a car while staying within the confines of the original body and i take it as sort of a personal build challenge. 2001 Mazda RX7 (Group A Rally) The FD RX7 built as a entry level rally car, if i do release it expect rotary noises along with tuned suspension to handle the abuse that comes with rally racing. The Porsche 911 Pack Ive posted this before but yes this will be released in the future 1977 ZAZ 968m In no way did i think id build this but here we are, however i jumped straight into wanting to build a track version. This build helped me figure out how to go about building the Group 5 Volkswagen Brasilia so if i do share this you will see some similarities with the interior. 1989 Nissan Silvia J (Beater) The first car that i tried to make look like its gone through some abuse, the exporter doesn't work well with the textures though so its sitting till the exporter is fixed. --- Post updated --- 1987 Buick Grand National GNX (Small Tire) This car was built long before Al Rilma had its name and even before we got a look at the supercharger in automation now with its release im building this in the hopes that it can do 8 seconds with nothing but what's available with automation 1967 Pontiac GTO (Rally Raid) not much to say on this build but its an old one that ive been sitting on for sometime
1994 Toyota Mark IV GT (WIP Dakar Build) current build im working on, while im not the originator to the supra i am currently in the middle of converting it into a Darkar Buggy similar to the SMGs that you would see in the competition
View attachment 1210268 --- Post updated --- 1989 Nissan Silvia S13 J's This is the test car for the soon to be released s13 pack, the focus here is how does it handle and drive in Beam so i didn't bother to make the props move or change the engine sound. feedback on this is would be much appreciated and will help push out the pack faster --- Post updated --- As a side note i know the license plate texture is currently broken on the Porsche and the dashboard is incomplete on the s13
be as honest as possible if you can, i have about 4 cars that will be apart of the pack but they all stem from this one right here.
anything else wrong or questionable with the cars? seems like i can start the packs release early then
you dont understand what im asking of you then, you get the .zip to test it in BeamNG and if anything is wrong i will fix the car in automation. its obvious you want the cars for yourself otherwise you wouldn't ask for the .car file. you must steal alot of cars that other people make then huh? --- Post updated --- besides this was to test what else could be done before i put in effort to animate the fixtures, custom sounds and whatnot. Take some time to read what i typed out vs quickly running to try and steal files.