1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Anti-Lock Braking in BeamNG

Discussion in 'General Discussion' started by TalksWithNoise, Feb 11, 2025.

  1. TalksWithNoise

    TalksWithNoise
    Expand Collapse

    Joined:
    Jul 10, 2023
    Messages:
    263
    Does anyone know how abs works in BeamNG? From my understanding, abs on a general consumer vehicle has a factory tune based on the expected tire size, and it will only allow the wheel to decelerate at a preset rate (usually rotational velocity based). Does BeamNG.drive use a workaround or behave similarly?

    I’d also like to know how it’s affected by different size tires and varying grip. Figured this was worth making for general discussion since I think many of us may find this topic interesting.
     
  2. default0.0player

    default0.0player
    Expand Collapse

    Joined:
    Nov 30, 2018
    Messages:
    2,057
    These ABSes are quite ancient. Most modern ABS systems detect the speed of each wheel, if one wheel decelerates too quickly, braking pressure is momentarily released on that wheel.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice