01/14/2025 If you want to support this project, donate to the Chris Murphy Memorial Fund Here https://murphcomp.org/ New Version 3 Released notes: missing face hitboxes on the board (for grinds) Heres the rough cut of the skateparks. https://drive.google.com/file/d/193IMlLxH1n6gTaJDs-dSTu-CHG8DEgta/view?usp=drivesdk Controls are mapped similar to skate 3 right joystick does tricks. "A" button accelerates."X" is reverse. "L1" and "R1" are for pop shuv its Right trigger gives extra pop height. Left Trigger stomps the board down and "catches" tricks. with an extra invisible trampoline effect. Planned fixes - Wheel clipping. increase board poly count. Sounds. Jbeam ☆ 98.4% complete This is a concept I dreamt up 7 years ago. A functional skateboard that can ollie/ kickflip. download count 97 as of 1-14-2025 If you want to support this project, support the Chris Murphy Memorial Fund Here https://murphcomp.org/
i honestly want to see someome make a car that can kickflip irl. as for the skateboard, its an interesting concept. now we just need someone to mod in Jesus and we got the average copy of Skate 3
Beta Released! Edit, pulled for the day so the user doesn't have to reboot the game for the controls to work. // hotfix added
Id like to. it would bring the mod up to the next level for sure. Also I uploaded a hotfix for the bindings not showing up.
I wonder if there will be a skin that will reference the good old DSC Skateboat…I’m pretty sure there’s some kind of graphic on the bottom but I can’t find any pictures of it online (and I can’t check right now because I’m not home…) (Russian modders edition)
does it have characters that you can put on the skateboard? other than that, cool mod --- Post updated --- sorry im stupid i didnt read lmao
I've gone through a few control schemes/jbeam layouts. Once I got the joysticks working right I forgot to go back and re-add full keyboard support