Seriously, I don’t want help from people who make fun of others and pretend to be victims after a wrong answer
He isn't making fun of you. He provided some basic troubleshooting advice, and if it didn't work, then you should wait for more help from a developer. Also, nowhere was he pretending like the victim?
You can report all Vulkan related issues here for better troubleshooting: https://www.beamng.com/threads/vulkan-api-–-feedback-known-issues-and-faq.79967/
Did they sneak us this new loading screen in 0.33.3? --- Post updated --- And James had already teased this but I don't think anybody had noticed yet! Really neat option!
Several new ones I think, but to be verified --- Post updated --- Mb, you're right, just one apparently... But you can add more xDD
There are 3 bugs found in the game that have not been fixed. 1. Gavril md series with a curtain door, when it is opened or closed, damage to the rear of the car is displayed in the car damage widget 2. When when the first person is turned on a traffic car, the frame rate drops to 15 fps, this can be fixed by removing traffic, but there is no problem of frame rate drop when switching to 1 person. 3. We still can't turn on the alarm when the ignition is off.
Mb, you'r What do you mean "first person on a traffic car"? When the ignition is off there's no current in the car, thus making it impossible to enable anything electrical... So you can't turn on the lightbar and sirens (if that's what you meant)
okay so now, wtf is wrong with the new AI, I was on a big delivery, and I cut the road of a car (I was really far in front of it) and it still hit me, and when I checked the replay, I sew he didn't evenTRY to stop, it continued to accelerate right into my wheel (tearing it away) and continued like nothing, so I paid 500 for repair, and 627 for abandonning cargo. (and this kind of scenario happened to me 3 times in 40 minutes) so If I were the beamng team, I wouldn't have dared to call it an "improvement"
Bug t serie tyre on industrial rally stage --- Post updated --- Bug yellow thing on the mountain village circuit in italy
As for the hazard lights, I know that when the ignition is off there is no current, but in reality this is not the case. As for traffic, I meant that when I turn on the first person view on traffic cars, my fps drops to 15 frames
I think I've found the limit of the AI traffic. For my testing in West Coast I set the number of roaming AI to 50 and the number of parked cars to 100 with a pool of 200 cars. After a long load, I managed 9-13fps. What I found is that maybe only 60 vehicles managed to spawn (both parked and roaming) and that with such a high system load, the AI was struggling to make decisions. I tuned the total number of cars and found that a good, reasonable balance for my system was 80 parked cars and 15 roaming. With that, I managed 40-50fps. The AI were operating at their normal capacity under these conditions, and all called vehicles seemed to spawn. For my next test, I decided to attempt 80 roaming vehicles and 0 parked(still 200 pooled). I managed 15-25fps and the AI were struggling to make route decisions. All vehicles appeared to spawn for this test. My specs are: 5800x, 64gb Corseair Vengance, RX 7900XTX. My performance throughout this test were, 86% CPU usage, 40% RAM, 60% GPU My question from this is, what is the max number of AI vehicles allowed to spawn. Also is the limit based on computer hardware?
For the hazard lights, I personally can't turn them on when the ignition is off on my personal car as on other vehicles that I drove. And for the traffic, it's interesting that you can even switch to 1st person?
There's an option in the settings that lets you switch (tab) to and from traffic cars. I think it's disabled by default.
Oh yeah when that's enabled Well I think I know why it's not working If you manually spawn a traffic vehicle (one supported by the new Simplified Traffic Vehicle), it doesn't feature a 1st person camera (only orbit and chase). So I think the game is trying to load a driver cam but can't find one, hence the laggy game. (It's probably using some weird default values somewhere to show you one though)