Also I recently noticed the lights on LucasBE's mods are better than the vanilla cars, I wonder why the devs' cars don't use the same settings?
I don't know exactly how, but they appear brighter and have more bloom. For the bloom, I think it's a personal choice. But the perceived brightness is really night and day.
Exactly! I don't like bloom in video games but it works really well there, even on old cars which don't have LEDs. Last time I switched from the Picnic to I think the Diana and the vanilla lights look dull and lifeless in comparison, even on the recently added cars. I don't see why the base cars aren't using these settings if it doesn't impact performances.
I think the developers should add airbags for the cars, the view mirrors that only have on the T Series, some remastering of some cars (and other parts for those forgotten) and an expansion of the west coast.
firstly, the already have implemented the mirrors quite a while ago secondly, they wont, the game has problems with cloth physics like that
Well the update dropped recently, there's not much to speculate about, we need to wait until teaser season
the md- series will probably getting a multi part update just like the t-series like more Axels and so on
To actually speculate, I agree that the MD-Series is probably going to be a multiphase vehicle. -Tandem rear axle -Rear air suspension -School bus config (All but confirmed due to other users finding associated files in the MD's files) -Gasoline engine? (The 5000rpm tach wouldn't make sense if there wasn't a higher revving engine coming at some point)
did everyone forget about this? lol Can't recognize any vehicle which is in the game with that shifter
That's because it was a mockup of what a complicated shifter might look like The stick itself is the common race manual one