Released Improved Siren Mod 3.5

Discussion in 'Mods and Skins' started by jojos38, Mar 20, 2021.

  1. spottedleaf my fav <3

    spottedleaf my fav <3
    Expand Collapse

    Joined:
    Jul 11, 2024
    Messages:
    2
    really nice mod, you should add a option so we can put vanilla siren or siren mod like the SoundOff Signal nERGY Siren, fd powercall siren, united kingdom siren etc. (tbh idk if you able to do that but it would be very cool)
     
  2. jojos38

    jojos38
    Expand Collapse

    Joined:
    Oct 22, 2013
    Messages:
    1,068
    Hey, thanks for the feedback, I stopped developing the mod unfortunately but it indeed could be nice
     
  3. spottedleaf my fav <3

    spottedleaf my fav <3
    Expand Collapse

    Joined:
    Jul 11, 2024
    Messages:
    2
    oh alright.
     
  4. Silencezx64

    Silencezx64
    Expand Collapse

    Joined:
    Oct 26, 2023
    Messages:
    5
    Sorry for the bump

    Spotted I have UK sirens pre-sets that I can share with you if it ok with Jojos
    Also I'm still having to problem were AI cars will stay at the lights even if it amber or green
     
  5. jojos38

    jojos38
    Expand Collapse

    Joined:
    Oct 22, 2013
    Messages:
    1,068
    Hello, I'm not sure what could be wrong, you updated the mod in the repo manager (and restarted the game)? I have no issue with traffic on 3.5 I tried twice
     
  6. Silencezx64

    Silencezx64
    Expand Collapse

    Joined:
    Oct 26, 2023
    Messages:
    5
    I have updated it on beamng side and even redownloaded it from forums , the only way I can get AI to react to the lights is to deactivate the mod , spawn AI and then reactivate the mod
    Other that there no major issues it , minor issue that I don't mind dealing with
     

    Attached Files:

    • image_2024-09-29_154238795.png
  7. jojos38

    jojos38
    Expand Collapse

    Joined:
    Oct 22, 2013
    Messages:
    1,068
    Mh I'm not sure what's up with it, I would need to test again on my side by downloading the zip from the repo to see
     
    • Agree Agree x 1
  8. 2T4™

    2T4™
    Expand Collapse

    Joined:
    Dec 15, 2024
    Messages:
    2
    Hi, I have an issue where when I get into a chase and accelerate the game disables chase mode and automatically puts on vanilla siren, if i let go of gas it goes away. Any ideas? @jojos38
     
  9. jojos38

    jojos38
    Expand Collapse

    Joined:
    Oct 22, 2013
    Messages:
    1,068
    I haven't tested the mod with the new update but are you sure you didn't bind a control incorrectly?
     
  10. 2T4™

    2T4™
    Expand Collapse

    Joined:
    Dec 15, 2024
    Messages:
    2
    Hi, I am pretty sure I have bindings correct, they work, it's the thing, when i get into a chase the game automatically uses vanilla sirens over mine (switches to c3 not c2) and idk how to disable this.
     
  11. Razor7100

    Razor7100
    Expand Collapse

    Joined:
    Jun 19, 2023
    Messages:
    2
    Can you please add keybinds & buttons for left, right, scene and chase light modes, and also add a single keybind so it will switch through the lighting modes just like the lighting systems do inside the gavril D series (mainly cause im running out of keybinds)
     
  12. jojos38

    jojos38
    Expand Collapse

    Joined:
    Oct 22, 2013
    Messages:
    1,068
    While I think this is a really good idea I don't work on the mod anymore, if anyone is willing to do it and give me the code though I could push it
     
    #112 jojos38, Dec 26, 2024
    Last edited: Jan 2, 2025
  13. Silencezx64

    Silencezx64
    Expand Collapse

    Joined:
    Oct 26, 2023
    Messages:
    5
    Its a issues caused by recent update which automatically turns on C3 when a vehicle is fleeing you , unknown if its a bug or a feature as it not in the changelogs to my knowledge
     
  14. jojos38

    jojos38
    Expand Collapse

    Joined:
    Oct 22, 2013
    Messages:
    1,068
    It's a bug
     
    • Like Like x 1
  15. michel p

    michel p
    Expand Collapse

    Joined:
    Nov 3, 2024
    Messages:
    17
    It's sad to see that the mod isnt being developed anymore, especially when I wanted someone to put the Toronto Police Siren on there haha. Guess not anymore.
     
  16. JoshD

    JoshD
    Expand Collapse

    Joined:
    Dec 31, 2020
    Messages:
    1,066
    You can add them yourself, it's not all that hard.
     
  17. michel p

    michel p
    Expand Collapse

    Joined:
    Nov 3, 2024
    Messages:
    17
    I dont know if my dumbass can do that tbh.
     
  18. Silencezx64

    Silencezx64
    Expand Collapse

    Joined:
    Oct 26, 2023
    Messages:
    5
    If you send a audio file of the Sirens I can do it for you
     
  19. jojos38

    jojos38
    Expand Collapse

    Joined:
    Oct 22, 2013
    Messages:
    1,068
    There is a video and text tutorial on the page
    Text tutorial:
    First step open the sirenmod.zip file and go to presets, duplicate the .Default.json file and rename it to the name of your preset. For example: My Custom Preset.json

    Then, open the file you just create and modify the path of the sounds.
    Sounds are located in sirenmod.zip/art/sound/

    So let's say you want to add duck.ogg sound, put the sound in sirenmod.zip/art/sound/mysound/duck.ogg and inside the preset json file you gonna put "sound": "mysound/duck.ogg".

    Note: wav sounds also work, I guess other sounds work but I don't have a list of compatible formats.

     
    • Like Like x 1
  20. michel p

    michel p
    Expand Collapse

    Joined:
    Nov 3, 2024
    Messages:
    17
    Ill try if I can, thanks
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice