Released Isola Doriluce

Discussion in 'Terrains, Levels, Maps' started by stegosaurus04, Feb 16, 2023.

  1. stegosaurus04

    stegosaurus04
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    personally I don't see that much of a difference with the newer ones (probably because for hardware reasons I'm limited to low graphical settings) the only issue I have is broken pine trees' collisions.

    but I'll now try to improve textures on some of them
     
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  2. Stefan190506

    Stefan190506
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    https://www.beamng.com/resources/isola-rocciosa.24863/
    https://www.beamng.com/resources/italy-rework.28353/
    https://www.beamng.com/resources/stelvio-pass.24309/
    I believe there also some treads on a forums , btw I don't mind Italian Trees , to me your map looks absolutely beautiful, tbh I prefer it over original Italy.
     
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  3. Somethingrio

    Somethingrio
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    very excited about this
     
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  4. stegosaurus04

    stegosaurus04
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    august update
    this one is quite big: completed the second seafront
    lungomare.png screenshot_2024-08-01_12-18-01.png
    new hill road
    curva.png screenshot_2024-08-01_12-24-34.png
    completed lighthouse base and road to it
    faro.png
    incrocio.png
    improved color base texture
    CBT.png cbt2.png guado.png
    new time trials and mission:
    BeamNGdrive-0322016444-RELEASE-Direct3D1101_08_202412_41_20.png
    the only concern I have about missions is that they are located in gameplay/missions/yourlevel, and not in levels/yourlevel, so I don't know if they will be included in the final zip
     
    #64 stegosaurus04, Aug 1, 2024
    Last edited: Aug 1, 2024
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  5. Somethingrio

    Somethingrio
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    looks bloody mint
     
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  6. Franz027

    Franz027
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    Can't wait for release!!
     
  7. waboll

    waboll
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    looks fantastic!
     
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  8. Franz027

    Franz027
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    Welcome back!!
     
  9. ItX_Andrew27

    ItX_Andrew27
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    Looking amazing! definetly looking forward it's release!
     
  10. stegosaurus04

    stegosaurus04
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    Late august update
    Almost there guys! I now have to do a major cleanup of the folders and map will be ready for mods approval.

    Town finished, added street lighting, road signs, and completed the last two unfinished areas.
    screenshot_2024-08-21_22-30-48.png screenshot_2024-08-21_22-28-04.png
    Senzatitolo-3.png Senzatitolo-2.png

    Added 2 new spawnpoints (hilltop, research point) and 5 new missions: barrels knock away (I will need feedback about it to see if the time is enough and about the barrels' position) sea jump, a gymkana drift, and two very easy A to B missions.
    BeamNGdrive-0322016444-RELEASE25_08_202412_14_54.png

    About vegetation, I found online two beautiful pine trees for free and I made a custom collision mesh for them in blender. A low poly version didn't work for some reasons, so they're quite intensive to handle unfortunately
    PhotoCollageMaker_2024_08_25_12_30_56.png screenshot_2024-08-25_12-11-41.png

    Added a couple of off-road trails
    screenshot_2024-08-25_12-35-00.png screenshot_2024-08-25_12-42-46.png

    Added AI roads support all over the map, it has been so funny and frustrating at the same time teaching it how to do the roundabout (cars always took it the wrong way...)
    ezgif-3-2ce625ea94.gif

    Updated first post on page #1 with more pics
     
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  11. EUDM fanboy

    EUDM fanboy
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    Progress, nice!
     
  12. waboll

    waboll
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    this looks fantastic!
     
  13. Ayca

    Ayca
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    will there be a bridge to that tiny island? Or will it be just a teleport of some kind? it seems long for a bridge but still
     
  14. stegosaurus04

    stegosaurus04
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    Just a spawnpoint
    screenshot_2024-09-08_20-12-24.png
    Hello @Mods would this be allowed?
     
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  15. pigeonperson

    pigeonperson
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    @Car_Killer Sorry for the ping, but this guy would like to know if this sign would be allowed on his map.

    (You pinged a user that is simply called mods, as a pose to an actual moderator)
     
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  16. stegosaurus04

    stegosaurus04
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    my bad :( thanks

    Hello, map is ready however it's been rejected since it's too heavy. I tried different compression methods: it doesn't get any lighter than 1.58 gb... and thanks to AlexKidd71's level cleanup tool I am sure there are no unused files.
    I read that maybe it could get a special permission from a moderator, I hope one of them will read this
     
    #76 stegosaurus04, Sep 17, 2024
    Last edited: Sep 17, 2024
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  17. pigeonperson

    pigeonperson
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    Maybe talk to Bifdro? He has had to do stuff like that before.
     
  18. qaqa2

    qaqa2
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    You can always just upload it to mega/google drive and post it here
     
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  19. can't think of a username

    can't think of a username
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  20. waboll

    waboll
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    im sure forum release would make people happy :D (atleast it would make me happy)
     
    • Agree Agree x 2
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