Released Texas, USA 1.1a

Farmlands and forests of Texas

  1. themanhacc

    themanhacc
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    Texas map for BeamNG.drive
    This is a map set in the farmlands and forests of Texas

    Map size: 4096x4096m

    Map features:

    -4 towns
    -A dirt road village
    -Smaller dirt road settlements scattered around the map
    -An abandoned house in the forest
    -Long straight roads, good, bad and terrible
    -A lot of dirt roads
    -A highway
    -PBR textures
    -AI support, driving and parking

    -Working gas stations


    Some information:

    -This is my first map
    -Major changes including race tracks and highway loop are very unlikely to be added in the future









    Screenshots (v1.1a):
    screenshot_2024-07-11_11-05-07.png screenshot_2024-07-11_11-05-54.png screenshot_2024-07-11_11-06-03.png screenshot_2024-07-11_11-06-15.png screenshot_2024-07-11_11-15-46.png screenshot_2024-07-11_11-16-34.png screenshot_2024-07-11_11-16-57.png screenshot_2024-07-11_11-03-46.png screenshot_2024-07-11_11-04-13.png screenshot_2024-07-11_11-04-58.png
     
    #1 themanhacc, Jun 5, 2024
    Last edited: Jul 12, 2024
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  2. catchow1977

    catchow1977
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    looks good so far
    --- Post updated ---
    can we see a mechanic garage either the one from Utah or wcusa
     
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  3. Murokmakto

    Murokmakto
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    looks promising, keep it up
     
  4. AERO JEKS

    AERO JEKS
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    Idk, CAN WE
     
  5. catchow1977

    catchow1977
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    its summer break i thought with that
     
  6. bussin.buses

    bussin.buses
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    South Dakota when??
    I'm kidding, but it's basically the same thing but less desert-like.

    This map looks great.
     
  7. themanhacc

    themanhacc
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    mechanic.png

    Actually when I started making this map, I didn't think of Texas immediately, I just wanted to make a map with the dry grassland plains theme, and when I thought of naming it, I was also thinking of other great plains states, but ultimately decided to settle on Texas because why not
     
    #7 themanhacc, Jun 6, 2024
    Last edited: Jun 6, 2024
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  8. themanhacc

    themanhacc
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    Some more shots
    tex16.png tex11.png tex12.png tex13.png tex14.png tex15.png
     
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  9. catchow1977

    catchow1977
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    Thank you
     
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  10. theCITROENMAN

    theCITROENMAN
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    Looking really good!
     
  11. sdatheone

    sdatheone
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    gulf coast usa?
     
  12. Dieter Huysamen

    Dieter Huysamen
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  13. themanhacc

    themanhacc
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    Run-down neighborhood
    tex17.png tex18.png tex19.png
     
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  14. themanhacc

    themanhacc
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    The settlements that will be featured in this map are almost ready and I can show them.

    There will be 4 towns, a village, and a few smaller dirt road settlements

    Main town
    The main town will be the default spawnpoint of this map. It is as typical as it can get, with the main street being lined with businesses, with parking lots in front, most of them being car-related. And then there is a suburban-type neighborhood where people live peacefully.
    tex21.png tex22.png tex23.png tex24.png


    Old town
    The old town, which is actually the first town I finished, is located around the center of the map, and it's main street is lined with shops, townhouses, warehouses, and regular houses.
    It also has a small neighborhood with regular houses, and a gas, and a fire/police station further down the main road
    tex25.png tex26.png tex27.png tex28.png tex29.png tex30.png


    North town
    The north town is located at a junction of two side roads, and it has some houses, a inn, a classic car dealer and some shops.
    tex31.png tex32.png tex33.png tex34.png tex20.png


    South town
    The south town has certainly seen better days, its roads are in very poor condition. In terms of businesses this town has a gas station and a few shops.
    tex39.png tex40.png tex41.png tex42.png


    Village
    The village is located deep in the forest, far away from any paved road, and it has a quite a few houses, a church, and an ornate building
    tex35.png tex36.png tex37.png tex38.png


    Small settlements

    These settlements are located in various locations around the map, they only have a few houses, and that's it.
    I will show only one of them, so you will discover the rest once the map is released.
    tex43.png
     
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  15. Dieter Huysamen

    Dieter Huysamen
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  16. AERO JEKS

    AERO JEKS
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    Wait, I was joking by saying ''CAN WE'' because it's ''may we see''
     
  17. passengerpigeon

    passengerpigeon
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    Are you going to incorporate the vanilla Industrial Site and/or Derby Arena maps into this map? I've long thought it would be great if the devs could merge the two maps together and add additional content between them to create a new freeroam Texas map. But if your map will be all original and not incorporate either I'm still equally excited, as there are no real "middle America" maps available for BeamNG.
     
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  18. themanhacc

    themanhacc
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    Not possible, merging maps is beyond my skill level (this is my first map)
     
  19. themanhacc

    themanhacc
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    Today I added AI roads - traffic and parking, attempted to add working gas stations (may or may not work, couldn't really test them as for me gas stations didn't even work on vanilla mods, mods and no mods), finished the road signage, added some more dirt road settlements, and added more decorations like more road cracks and fences that divide roads and crop fields
    tex58.png tex44.png tex45.png tex46.png tex48.png tex49.png tex50.png tex51.png tex52.png tex53.png tex54.png tex55.png tex56.png tex57.png


    On the technical side, I managed to massively shrink the map file size, from an enormous 4 GB, all the way down to 1.2 GB, and after zipping it goes further down to 500ish MB.

    The map is nearing completion, and will be probably released very soon.
     
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  20. whatawhat

    whatawhat
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    Is your issue related to the gas station prompts not showing up? You might have challenge markers disabled, head to Options > User Interface and enable 'Show challenge markers'

    Map is looking beautiful by the way!
     
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