New version is out now: More gauges on the instrument cluster, functional artificial horizon Improved nose gear door mechanism (it now closes at least most of the time) Full skin unwrap New Horizontal stab. and elevator jbeam and fixed instabilities caused by the ailerons
Looks good! --- Post updated --- Sorry to bother you, but I can't get the plane under control (won't turn, won't pull up, won't go down, etc.). Do you know how to fix this?
It does fly, you canjust accelerate full throttle. I can't control it, only by throttling up and down.
This mod looks promising. Keep up the good work. Maybe a fire department variant? Some fire departments use planes like these to extinguish forest fires.
Update 0.1.2 released! Includes: -first skin -changed landing gear position and retraction mechanism -reworked nose and rear fuselage btw you can make skins yourself and I will include them if you want, but be warned, the skin UV's are a little streched in some places (I apologize in advance and recommend doing it in blender and painting on the model) thanks to jgb for their suggestion to fix the buoyancy, will implement asap
Basic skin based on a Quebec Service skin, pretty much a recolored saskatchewan skin but changed numbers letters and flag
2 new skins today! It now floats nicely and it also uses the airplaneSurfaces controller for trimming, flaps etc.
they might not be bound, check the controls vehicle specific to see and if not map them to the controls you want
I tried binding the keys, but the ailerons just point left, and the elevator just sticks down ): --- Post updated --- Nevermind, I got it to handle like the B25!