Fair. I will say it seems strange for Hirochi to have both engines, and it seems much easier to remaster the Sunburst with an H than the SBR with an R. I never considered Porsche's many layouts, though.
Just to let everyone know, a dev has stated on Reddit that 0.33 won't be anything special and it won't be bigger than a normal update. So don't expect a new map quite yet. What we can reasonably expect to come in 0.33 is a new vehicle or a remastered vehicle along with part 3 of the T-Series remake, more West Coast improvements, new features, and career mode stuff.
I recently watched a video by Skyfall about things within the game files that could possibly hint at upcoming features, and I will now relay some information seen as seemingly nobody has. -European Semi: A European-style set of cement mixers has been uncovered in the common folder, and is obviously not used by any other vehicles, however I doubt to see this anytime soon. -T-Series Remaster: Part 3: The devs have openly admitted that some of the content intended for the T-Series was withheld from the last update due to the content not reaching the desired quality standards. Chances are this will come next update. -Epic Games: An Epic Games logo was found within the game files, but that's not all as the file is named "eosicon.png" meaning that this is likely the logo for Epic's Online Services. What does this mean? This could quite possibly mean that at some point in time we might be able to connect to the Epic Games servers whilst online. (This would appear similarly to that of the Steam icon at the bottom-right corner of the main menu). -Multiplayer: There has been multiple multiplayer leaks, and also some hints regarding multiplayer. When you add the fact that EOS (Epic Online Services) would be capable of introducing Multiplayer into the game, maybe official multiplayer isn't as far away as we thought. (This also gives more reason for EOS to become a thing in Beam) -SBR4 Remaster: With the engine model for the SBR4, there is a set of intercoolers that haven't been used for the SBR4, and aren't available as an option to use. However, they are used in the Prerunner Piccolina, so chances aren't as high for a SBR4 Remaster. -Vintage Racing Seat: There is a Vintage Racing Seat that to this day has not been implemented anywhere in the game. this could be a useful asset for something like a Moonhawk or Burnside remaster. However, a working version of the seats can be found in Ghost_Cauli's Skins and Things. -Winches: The devs have openly admitted to be working on things like winches and ropes, however who knows how close they are to fully implementing such features. Here is Skyfall's video:
We end up feeling misled and underwhelmed when we don't get a 0.27 again. So this guy is already too late in saying don't hype it up. The only one since that has really impressed, was the T-series overhaul.
I know from experience that Multiplayer VASTLY increases the replayability and the hours people spend in a game. I have a game called "Brick Rigs" which is a sandbox game with a similar gameplay loop to Beam.ng. I have over 2000 hours in it. At least 90% of those hours were in multiplayer servers. You get the picture.