Is there gonna be a Kenworth 849 Styled Parts/Config for the T-Series(Note:I'm using Final Destination 2 as reference pics)
So it seems the turn signal and trailer brake prop is messed up. I'll fix that in the next update. No. I'm not interested in doing different bodies unless they are substantially different than what's available and I'm already happy with having the TL80 cab to fill the offroad/logging niche
If I see those screenshots right, you can just use the B-Series. At this time it's probably back up and working.
Update 0.42 - Fixed Turn Signal and trailer brake levers for the TC60 and TL80 cabs - Added a new config: TL83 'Pacific'
As far as I know, only the textures are broken and it's not compatible with the current trailer mechanics. But apart from that and the unfixable front axle lift, it's totally functional.
At times the V12 (and possibly the V8) will refuse to start no matter how long you hold the ignition. Sometimes resetting the vehicle and/or changing the intake fixes it, but I had to cancel scenarios several times because of it. --- Post updated --- Oh, and apparently this mod is breaking Italy's Unleased scenario: at times its Lua breaks down fatally (sometimes it's predicted by one of the initial cops not spawning) and at others it's the UI that breaks down and prevents you from exiting the scenario. It might be the same with other Evade scenarios, but I haven't tested any others. It works fine in Safe Mode, so it's probably this mod that's breaking it. Either this one, or the Pigeon K-Performance, or Gamer's D-Series Pack (those 3 were updated shortly before that scenario started to give me problems).
I had used custom bindings for the RoadRanger as (IIRC) it didn't have them by then. I eventually deleted them.
Italy Unleashed Scenario? I'm seeing any scenario like that on my game. Are you sure that isn't a mod scenario? As for the no start issue that's something I'll have to investigate more in order to replicate.
Italy's Unleashed has always been a vanilla scenario. Plus, I've done some testing and every Evade scenario is breaking down. Hopefully it's not a mod.
THIS IS THE BIND THAT IS WORKING THIS IS THE BIND THAT ISN'T (I have the button assigned but I doesn't do anything) These 2 control the RANGE/SPLITTER on the ROADRANGER GEARBOX. I think I've made it clearer now. You can try the binds and check for yourself.
The Road Ranger gearboxes have there own Keybinds for Range AND Splitter control which both have the prefix "RoadRanger". This is so the custom gear logic doesn't royally fuck up the vanilla gearbox logic.
I just noticed: the Ball Hitch node still says "pintle". I think that's why it doesn't work properly with other ball hitches.
Well, I think thats the problem. There is a Roagranger RANGE(hold) button available, but it seems that the Roagranger SPLITTER(hold) button is missing as you can see. EDIT: it seems that the problem was solved when I downloaded the version from the forum. The version I had was from the repository and it seems that one was outdated.
i have an idea, tri or quad axle walking beam suspension be possible? https://www.truckpaper.com/listing/for-sale/229899571/2022-peterbilt-367-day-cab-trucks https://www.truckpaper.com/listing/for-sale/229986723/2021-peterbilt-367-day-cab-trucks these have 3 axle walking beam suspension, couldn't find good example with 4, but it looks like there is enough room to have an extra axle in front of the other 3 main thing almost forgot to say is lifted leaf springs for rear, would be so so helpful