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Released T-Series Drivetrain Expansion

Discussion in 'Content Creation' started by epicfacecanada, Dec 26, 2023.

  1. Mattmax051409

    Mattmax051409
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    Is there gonna be a Kenworth 849 Styled Parts/Config for the T-Series(Note:I'm using Final Destination 2 as reference pics)


     
  2. epicfacecanada

    epicfacecanada
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    So it seems the turn signal and trailer brake prop is messed up. I'll fix that in the next update.

    No. I'm not interested in doing different bodies unless they are substantially different than what's available and I'm already happy with having the TL80 cab to fill the offroad/logging niche
    screenshot_2024-04-19_21-20-20.png
     
    • Agree Agree x 2
  3. Loser2817

    Loser2817
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    If I see those screenshots right, you can just use the B-Series. At this time it's probably back up and working.
     
    • Agree Agree x 1
  4. epicfacecanada

    epicfacecanada
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    Update 0.42
    - Fixed Turn Signal and trailer brake levers for the TC60 and TL80 cabs
    - Added a new config: TL83 'Pacific'
    screenshot_2024-04-27_02-10-26.png
     
    • Like Like x 6
  5. Loser2817

    Loser2817
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    Screenshot2024-04-29171716.png

    ... okay, now that's interesting.
     

    Attached Files:

    • 1110856-9515f08abdcf0b28cd144bf2831664c3.png
    • Like Like x 7
  6. LegThePeg

    LegThePeg
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    It is not working as of yet, but ItsYourBoi is working on a remaster
     
  7. Loser2817

    Loser2817
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    As far as I know, only the textures are broken and it's not compatible with the current trailer mechanics. But apart from that and the unfixable front axle lift, it's totally functional.
     
  8. Loser2817

    Loser2817
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    At times the V12 (and possibly the V8) will refuse to start no matter how long you hold the ignition. Sometimes resetting the vehicle and/or changing the intake fixes it, but I had to cancel scenarios several times because of it.
    --- Post updated ---
    Oh, and apparently this mod is breaking Italy's Unleased scenario: at times its Lua breaks down fatally (sometimes it's predicted by one of the initial cops not spawning) and at others it's the UI that breaks down and prevents you from exiting the scenario. It might be the same with other Evade scenarios, but I haven't tested any others.

    It works fine in Safe Mode, so it's probably this mod that's breaking it. Either this one, or the Pigeon K-Performance, or Gamer's D-Series Pack (those 3 were updated shortly before that scenario started to give me problems).
     
  9. raseri

    raseri
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    --- Post updated ---
    Would you mind sending me the code to me?
     
  10. Loser2817

    Loser2817
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    I don't have it anymore. I deleted those bindings a long time ago.
     
  11. Immortal_Terror_07

    Immortal_Terror_07
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    i don't get what you two are on about, there are already binds that work perfectly fine.
     
  12. Loser2817

    Loser2817
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    I had used custom bindings for the RoadRanger as (IIRC) it didn't have them by then. I eventually deleted them.
     
    • Like Like x 1
  13. epicfacecanada

    epicfacecanada
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    Italy Unleashed Scenario? I'm seeing any scenario like that on my game. Are you sure that isn't a mod scenario?

    As for the no start issue that's something I'll have to investigate more in order to replicate.
     
  14. Loser2817

    Loser2817
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    Italy's Unleashed has always been a vanilla scenario. Plus, I've done some testing and every Evade scenario is breaking down.

    Hopefully it's not a mod.
     
  15. raseri

    raseri
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    THIS IS THE BIND THAT IS WORKING

    THIS IS THE BIND THAT ISN'T (I have the button assigned but I doesn't do anything)

    These 2 control the RANGE/SPLITTER on the ROADRANGER GEARBOX. I think I've made it clearer now.
    You can try the binds and check for yourself.
     
  16. epicfacecanada

    epicfacecanada
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    The Road Ranger gearboxes have there own Keybinds for Range AND Splitter control which both have the prefix "RoadRanger". This is so the custom gear logic doesn't royally fuck up the vanilla gearbox logic.
    bandicam2024-05-0412-44-03-920.jpg
     
    • Agree Agree x 1
  17. Loser2817

    Loser2817
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    I just noticed: the Ball Hitch node still says "pintle". I think that's why it doesn't work properly with other ball hitches.
     
    • Agree Agree x 1
  18. NoRageYT

    NoRageYT
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    May 5, 2024
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    need to move airtanks for off-roading for extra ground clearance
     
    • Agree Agree x 1
  19. raseri

    raseri
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    Well, I think thats the problem. There is a Roagranger RANGE(hold) button available, but it seems that the Roagranger SPLITTER(hold) button is missing as you can see. EDIT: it seems that the problem was solved when I downloaded the version from the forum. The version I had was from the repository and it seems that one was outdated.
     
  20. NoRageYT

    NoRageYT
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    i have an idea, tri or quad axle walking beam suspension be possible?


    https://www.truckpaper.com/listing/for-sale/229899571/2022-peterbilt-367-day-cab-trucks
    https://www.truckpaper.com/listing/for-sale/229986723/2021-peterbilt-367-day-cab-trucks
    these have 3 axle walking beam suspension, couldn't find good example with 4, but it looks like there is enough room to have an extra axle in front of the other 3
    main thing almost forgot to say is lifted leaf springs for rear, would be so so helpful
     
    • Agree Agree x 2
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