WIP Italian Train Simulator

Discussion in 'Land' started by E.652 169, Apr 8, 2024.

  1. Happyhusky

    Happyhusky
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    like a guilder? well maybe some day
     
  2. Leo Zieger

    Leo Zieger
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    My idea would be to use spawning points for this purpose, or isn´t this exact enough?
     
  3. Happyhusky

    Happyhusky
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    Spawn points work, but if there are vehicles around, then it may vary, it's also very difficult to position the spawn point. But as long as you fine-tune for long enough then it's possible
     
  4. E.652 169

    E.652 169
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    ;)
     

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  5. mud85

    mud85
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    are you going to make an SCMT script too?
     
  6. E.652 169

    E.652 169
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    Don’t know how to do that
     
  7. Mopsi1020

    Mopsi1020
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    Anything New? :confused:
     
  8. E.652 169

    E.652 169
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    New stuff is coming
     
  9. riccardo schettino

    riccardo schettino
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    Finally, an italian train mod for beamng!
    Its looking really promising!
     
  10. mud85

    mud85
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    alright
     
  11. E.652 169

    E.652 169
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    First journey with new trucks!
     

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  12. SouSTAR

    SouSTAR
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    Is this based on a real one?

    Nonethless, its impressive! :D
     
  13. Mopsi1020

    Mopsi1020
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    Ohh yeah i like it ;):oops:
     
  14. 1M_Funny_Things

    1M_Funny_Things
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    OOH FULL IMAGE
     
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  15. E.652 169

    E.652 169
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    like this one?
     

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  16. Mopsi1020

    Mopsi1020
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    A Map also? o_O
     
  17. 1M_Funny_Things

    1M_Funny_Things
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    "Hello, welcome to NOTEXURE town! Enjoy your stay"
    (Also i meant "OH NICE, A FULL PICTURE OF THE TRAIN)
     
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  18. mud85

    mud85
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    nice.
    is it going to have ic sun cars too?
     
  19. E.652 169

    E.652 169
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    :) i’m so happy with this
     

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  20. Mopsi1020

    Mopsi1020
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    I can hardly wait to ride the train in BeamNG! :)
     
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