OFFICIAL Blender JBeam Editor

Discussion in 'Content Creation' started by Leeloo, Sep 20, 2023.

  1. angelo234

    angelo234
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    Actually you can add basic meshes (Cube, Cone, Torus, etc.) to the JBeam when in Edit Mode under the "Add" menu.
     
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  2. Musicman27

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    Cool! Now I can try modding, maybe.

    (PS, the update speculation thread needs help.)
     
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  3. angelo234

    angelo234
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  4. TwoTwoNine

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  5. angelo234

    angelo234
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    #205 angelo234, Feb 23, 2024
    Last edited: Feb 27, 2024
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  6. gittarrgy01

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  7. angelo234

    angelo234
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    #207 angelo234, Feb 27, 2024
    Last edited: Feb 27, 2024
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  8. SaiMonicL

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    take your time man, you deserve it
     
  9. Musicman27

    Musicman27
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    Other priorities?

     
  10. GoncaloTR

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    Sorry for using an old thread, this is somewhat related with the post that the post I answered was answering to.
    I wasn't able to have any option other that to name nodes, with and without beams and triangles in the jbeam file or converting a model to jbeam inside blender or opening a jbeam file. Tested both blender 3.6 and 4.1, only the option for nodes naming appears. Also tested a vanilla jbeam and the problem is the same. Didn't find anyone with the same exact problem, and in the user documentation this configuration doesn't appear.

    User guide images (https://github.com/BeamNG/Blender-JBeam-Editor/blob/main/docs/user/user_docs.md):
    upload_2024-4-3_22-51-16.png

    My experience:
    upload_2024-4-3_22-36-52.png upload_2024-4-3_22-52-45.png
     

    Attached Files:

    • upload_2024-4-3_22-44-18.png
    • upload_2024-4-3_22-36-52.png
    • upload_2024-4-3_22-51-8.png
    • upload_2024-4-3_22-44-18.png
    • upload_2024-4-3_22-52-32.png
    #210 GoncaloTR, Apr 3, 2024
    Last edited: Apr 4, 2024
  11. gittarrgy01

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    I'm pretty sure that's just an old version of the JBeam editor, where did you download it?
     
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  12. GoncaloTR

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    I was just now trying to find the download of the plugin, and I'm not finding it. You are most likely correct.
    Updated blender, changed file and didn't remember to update the most relevant thing.o_O I probably have the version from the first release and only now that I need to use the plugin to build a decent size structure the limitations arose.
     
    #212 GoncaloTR, Apr 4, 2024
    Last edited: Apr 4, 2024
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  13. JoshD

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  14. hall huntington

    hall huntington
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    I've managed to get this all functional.
    I've been editing the code through VS studio, and updating in the garage to see changes.

    it was too guess and check for me to do anything quickly, and thought this might be faster, easier to visualize. my end goal is to play with front suspension to create a "drift angle" mod that works.... here I am with a CAMSO front suspension import beam, and having a hard time even understanding what I'm looking at....

    when I'm moving fh6r and fh6l am I moving the steering rack mounting points????
     

    Attached Files:

    • Capture.jpg
    • movingrack.jpg
    #214 hall huntington, Apr 14, 2024
    Last edited: Apr 14, 2024
  15. Schmitti

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    I`m currently experimenting a bit with the JBeam editor and the option, shown in the picture is not showing up. Do I have to do some additional steps or is it not working curently?
    scratch_3.png
    The image was taken from the github site.
     
  16. angelo234

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    Hmm I checked the docs but didn't see it, must be just a left over picture. But yeah that feature isn't available currently.
     
  17. anielius

    anielius
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    I can't add the add-on to Blender 4.1.1
     
  18. angelo234

    angelo234
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    Which zip file did you download?
     
  19. anielius

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  20. bremer

    bremer
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    thank you for making this
     
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