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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. bussin.buses

    bussin.buses
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    It's a hopper trailer, so doesn't tilt, and it also has a cloth roof.
     
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  2. McBeamer94

    McBeamer94
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    I guess they dispense the grains on something like an underground gravity chute right? Cool! But this also means that some facilities have to be made for this trailer to have a purpose. Not to mention the accompanying farming equipment, of course (which, in its turn, will be showcasing the reactions of vehicles with very large tires and no suspension). The existing PTO controls are gonna be very useful for all of the above too!
    --- Post updated ---
    Yep, sand is gonna be useful for getting motor oils off the road.
    --- Post updated ---
    Yeah, it's logical that it doesn't tilt because it doesn't need to. And I guess the cloth cover is for protecting the passersby from load dust and for protecting the load from being dispersed in the air. I see.
     
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  3. GavrilMan2973

    GavrilMan2973
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    I hope to see a reworked tanker trailer with new lengths and functionality in contrast with the dryvan and flatbed trailers that received a major overhaul. Quite odd that it didn’t receive much aside from some new lighting and a pintle hitch. :):confused:
     
    #64543 GavrilMan2973, Apr 8, 2024
    Last edited: Apr 8, 2024
  4. hacker420

    hacker420
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    I can just imagine oil marks and a giant pool of oil after a crash :)
     
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  5. beamer09234

    beamer09234
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    if they remastered the trucks, I cant wait for the buses.
     
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  6. bussin.buses

    bussin.buses
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    I speculate BeamNG will become real life by version 1.0.
     
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  7. zachariah.74

    zachariah.74
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    It's true, if you slam your car into a tree at 60mph it will deform just like the game
     
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    • Agree Agree x 5
  8. EUDM fanboy

    EUDM fanboy
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    Plus a midwestern map with an interstate highway = Farms and Freeways in BeamNG 0.34
     
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  9. ManfredE3

    ManfredE3
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    Might be related to the fuel delivery gameplay being pushed back. I was thinking about this the other day actually... One of the things I love that Snowrunner does is show you a visual of how the free surface fluids are reacting inside the tanks. Having a sloshing bunch of liquid inside a moving vehicle is incredible dangerous. This applies to any free surface, including a bunch of people swaying side to side in a rocking boat... I'd love to see the effects of an XL cargo box half filled with liquid on a roof rack.... Another interesting quirk to add to deliveries is that in most jurisdictions, food grade liquid trailers don't have baffles since they're difficult to sanitize, making them far more dangerous to drive than a trailer full of gasoline. Hauling a food grade liquid that's too heavy to fill your trailer and keep it in the weight limit, or your delivery is split between multiple locations leaving you with half a tank? Good luck...
     
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  10. McBeamer94

    McBeamer94
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    And everyone sliding around and ending up in a ditch or on the K-rails! :p
     
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  11. Lakapuka

    Lakapuka
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    They could add metros on WCUSA because they already have metro tracks
     
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  12. McBeamer94

    McBeamer94
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    Yep! And the Interstate highway is also the place for breaking speed records (and getting speeding tickets)! :)
     
  13. Mikah 01

    Mikah 01
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    *In Heavy's voices* Here it Comes :

    Aixam megatrack : only 6 were made


    Monica 650 about 50 were made


    Renault Fuego GTA max : Limited edition of 500 units , exclusively for Argentina

    Citroën GS birotor : exclusivly New model , only 874 were made

    Citroën M35 : planned to be produced at 500 units, only 220 were made

    Citroën BX 4tc : meant to be produced at 200 units max (that gives you an idea as to how rare it's already) , it only got produced to 86 units. Citroën brought most them back and destroyed them


    USDM Citroën Mehari : recognisable by their Big headlights, only 214 were made


    Salmson 2300 s : last model of a french company before bankruptcy. 224 were made

    Panhard Dyna Z cabriolet : about 324 units

    Simca Vf1 and Vf2 : they just disappeared
     
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  14. hacker420

    hacker420
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    Yeah, I never understood why they were there but not used. Artistic reasons?
     
  15. beamer09234

    beamer09234
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    well for such a big map, ofcourse they're gonna try to make it look like more of a city.
     
  16. hacker420

    hacker420
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    Yeah but maybe at least make them physically there, not just painted on for the sake of actually feeling like you are driving over the tracks?
     
  17. Ax50

    Ax50
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    I think the problem is that they'd either have to be indestructible entities like in GTA, or fully simulated in the BeamNG fashion, but then how do you reset them after disruption? Would be hard to implement in the current state of the game I think
    Damn I barely knew about half of these, truly some gems in there that'd I'd love to see as configs on future models
     
  18. hacker420

    hacker420
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    honestly I'd just make them indestructible for now, just like street signs and other props.
     
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  19. EUDM fanboy

    EUDM fanboy
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    and an illegal drag race scenario
     
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  20. toyota.potato

    toyota.potato
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    Map
     
    • Agree Agree x 2
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