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After going experiental version, no access to game files? "cached"

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by justin428, Dec 4, 2014.

  1. justin428

    justin428
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    Aug 15, 2013
    Messages:
    203
    Downloaded the experimental version and now for some cars, such as the grand marshall, I cannot access its files. I'm met with a "cached" file. Where are my grand marshall files hiding?
     
  2. BallisticDK

    BallisticDK
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    beamng> content> vehicles> fullsize
     
  3. justin428

    justin428
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    203
    Nope. Not their either. This is frustrating.
     
  4. Aboroath

    Aboroath
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    Aug 25, 2013
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    3,804
    There is something inexplicably wicked about the experimental file structure. Everytime I find what I'm looking for my mind gets washed clean of all memories of ever finding it.

    Godamn Ileerminatzi's.
     
  5. justin428

    justin428
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    I dont get why its so different. Very confusing to say the least.
     
  6. Aboroath

    Aboroath
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    3,804
    Don't get me started man. I'm trying my hardest to chill out and see what this all is with humility and perspective. That being said
    It's absolutely obvious Beam is a seriously transitory and dynamic thing that will not be solidified for a long time and I am cool with that.

    I've decided to stay with stable because it's...well...stable. It's a preference, I'm not a geek like some of these guys and do not have the time or
    patience to figure out the experimental so I'm grateful I have the stable. I'm getting peaceful with that reality. I also can screw around with
    the experimental build at will and have an older back up of it if I feel froggy. I can also keep tabs on what experimental is doing through the forums
    obviously.

    Bottom line on the experimental: Either dive into it balls first and figure it out or wait until the grand decision comes down that will decide
    the fate of either build. My hope is experimental will always be the testing ground for stuff to be implemented into the stable version and hope
    that development structure becomes standard.
     
  7. SixSixSevenSeven

    SixSixSevenSeven
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    Joined:
    Sep 13, 2013
    Messages:
    6,958
    C:/program files/steam/steamApps/common/BeamNG.drive/content/vehicles. Then each vehicle is zipped in there.
    They haven't exactly moved far...

    Guess you simply missed out the /content part
     
  8. justin428

    justin428
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    Aug 15, 2013
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    Yes. I, and apparently others as well, didn't know about the move to "content". I'm not on this forum everyday, so yeah. Thanks
     
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