Which would also fit the crane attachment on the porta potty prop. --- Post updated --- Could also be built for a presentation/company, like that garbage truck scenario was?
I imagine BeamNG is doing a collab with another company and they need to test some inputs that are not easily doable on PC, like that time they made a garbage collecting simulator for a company, so it works on their actual simulation rig.
I would want a longer highway or road expansion, maybe expand the road next to the bridge on the coast --- Post updated --- That is an OBS sir. The peak old truck
Are you still brave enough to give the Seat 600 a try? It's my favourite car of all time and I've got plenty of books with very specific details that could help you design it easily, as well as miniature models
Huh, I was hoping there was more to that. I feel like the Burnside and 200BX have too much potential for a smaller update, so a 80s Pessima, Miramar or ETKI
No way I can play on my Nodari 2600 and my NBTV while listening to Hiroshima Piano tunes on Radio Haricot the universe is shaping up (I actually improvised the TV name bc I forgot what it’s called in-game)
Yeah, specially in terms of content. 0.29, 0.27 and little changes here and there really brings it up to modern standards. At first it was definitely lacking tho
Jokes aside, a car like the Gremlin could very well be added in BeamNG, especially for portraying the "70s American Malaise Era Econobox/Shitbox" status of the more basic versions, which had 4-cylinder engines by then. And the parts for it are already available too! Just imagine it with: 1) some early versions of the already anemic Bruckell 2.2/2.5 I4s, the existing 244CUI 'Econo-Six' I6 and the new 309CUI 'Solace-Eight' V8 (plus the larger 378CUI 'Luxe-Eight' and 448CUI 'Thunder-Eight' V8s for any special and/or crazy custom variant to appear), 2) the 3-Speed column-shifter Manual/Automatic transmissions, plus the 4-Speed and 5-Speed Sport Manuals (plus the 4-Speed Drag Automatic), 3) the 80l fuel tank of the Moonhawk (Malaise Era, don't forget, especially the smaller engines can have a great range with it) and 4) the same independent front and solid-axle rear with the coils separate from the shocks, plus the optional PlusTrak LSD. In a few words, a fantastic off-the-shelf-parts special!
while I quite like the anaemic Bruckell drivetrains, I would like to see them more consistent from the wendover, legran, and lansdale. Also, there are so many things that it could work well in
Although I discreetly disagree about the Wendover, because it's not exactly the kind of vehicle to feature 4-cylinder engines as standard, I absolutely agree with you on consistency and I have one notable example: in the Lansdale, the V6 and V8 engines have much more realistic rev limits. In the LeGran and the Wendover, the V6s stop revving @6000rpm and the V8 stops revving @5700rpm. These are very high limits for a typical, non-performance OHV engine of the time. In the Lansdale, the Early Standard ECUs have the following rev limits: 3.3 V6: 5100rpm 3.8 V6: 4800rpm 4.4 V8: 5200rpm And they're exactly what we expect out of such engines! As for the 2.2/2.5 I4s, their rev limit is @5800rpm on all three cars, which is also very high for a typical, non-performance OHV engine of the time. It certainly could be a bit lower, 5500rpm max I think.
I love making a inline 4 Wendova. ( slowDova i call it ) Due to I pretend its a Euro version. Plus a 2.5 AWD tuned Wendova can be a bit of fun. OT We have not had a teaser since Nov. SO i have a feeling its due. I think it could be soon. BUT it may be march we start to get teasers. Then time to speculate for 4 weeks. Then April it should drop. 2 more mouths seems like a long time ;P BUT that is the worse case i think. Best case we get teaser Tomorrow and it comes ( the update ) mid/late march if there is no bugs that the devs have to deal with, Am not gonna say what i think this update will be as i do not know lol, I hope we get a new car a road car. BUT who knows