i love how this guy makes amazing mods of cars that don't have much to them but in the process leaving for months without a trace. D A C I A
The things slowly come together! Expect a thread for it, when I fixed it up enough to have a solid base. Things to fix: - The car steers to the left (it uses the standard H-series suspension, so idk, what could cause it...) - the damage is very weird and spiky (it´s using the standard H-series body JBeam. Hmmm...
Nice. I suggest modifying the rear area, so that it can look more European. Take some inspiration from European vans like the Ford Transit.
Planning to add Mileena (MK11) to BeamNG as an alternate walking mode model (notice that in blender I removed the armatures/bones for the dae export). Model credits: MK11 Mileena by MclarenH on DeviantArt As I am working to adjust the model in size and positioning, I have observed that the snowman was about 6' in height (including that beanie, without that beanie about 5'8) while the default unicycle was about 5'11 in height. I made Mileena about 6' in total with heels since lorewise she was 5'9, with 3 inch heels it would make sense. Thoughts? Next plans: Scorpion (MK11 Unbound Rage), Sub-Zero (MK11 maskless default), Kitana (MK1 default)...etc, klassic characters will be prioritized first.
All models made by phoenix77Californian sunsets are something else dawg (Pacific Coast Highway, I'd highly recommend downloading if you have assetto corsa)