Released T-Series Drivetrain Expansion

Discussion in 'Content Creation' started by epicfacecanada, Dec 26, 2023.

  1. epicfacecanada

    epicfacecanada
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    Yeah. This mod was specifically based on the new remastered Gavril T-series Introduced in the 0.31 update.
     
  2. JoshD

    JoshD
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    I doubt very many mods made recently or to be made will work with such an old version of the game.
     
    • Agree Agree x 1
  3. SSRG

    SSRG
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    WOW, bruh your version has a completely different Gavril T-Series, don’t expect it to work :p
     
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  4. epicfacecanada

    epicfacecanada
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    Update v0.24.1: Added new dashboard parts that replace the standard speedometer with one that reads "Airspeed". This is so you have a correct speedo reading even with a lifted tag axle.
     
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  5. SSRG

    SSRG
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    That’ll certainly come in handy with that issue you mentioned beforehand :D

    I need to check this mod out in-game ngl, it looks really cool. And who knows, maybe I’ll get more into trucking?
     
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  6. M1128Stryker

    M1128Stryker
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    The driven second steer axle doesn't seem to have the mud flap option. Is it possible to add?
     
  7. epicfacecanada

    epicfacecanada
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    Oh looks like I forgot to implement those. That should be a fairly easy add.
     
  8. Zindy23

    Zindy23
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    Is it possible to add Dual arm Steering to Bellas Set back Axle Cabover? (Universal) Theirs is very week and can't steer a few times without breaking.
     
  9. epicfacecanada

    epicfacecanada
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    Oh, I forgot to mention. It isn't dual arm but I made an improved Jbeam steering part for the setback called "Steering(EFC)

    EDIT: I messaged the creator of Bella's Cabover parts and it looks like he's going to improve his steering part based on my advice.
     
    #109 epicfacecanada, Jan 19, 2024
    Last edited: Jan 20, 2024
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  10. Zindy23

    Zindy23
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    Is the part in the latest file update?
     
  11. epicfacecanada

    epicfacecanada
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    Yes, I added it in 0.24 along with the 'Euro-Plus' Config which uses it.
     
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  12. haflinger

    haflinger
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    20240120113356.jpg
    make a little change;)
    is there any possible to make the "short frame end" part as a Rear frame? I just try and failed.
     
  13. epicfacecanada

    epicfacecanada
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    The problem is that both that camera and other things like the fuel tanks rely on the nodes of the rear frame to work. For the frame-end to work you'd have to basically squish the rear frame Jbeam into the shape of the frame end.
     
  14. Hood Baxter

    Hood Baxter
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    How did you do that? I can't seem to get the rear to have the opposite turning.
     
  15. haflinger

    haflinger
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    set the steerinput coef to minus and it will turn the opposite,need to change the jbeam.
     
  16. Hood Baxter

    Hood Baxter
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    I'm still confused. Do I use the debug thing? Or do I just change it in tuning?
     
  17. epicfacecanada

    epicfacecanada
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    Update: 0.25
    - Added a dog-leg shift pattern to the manual transmissions. It is installed by default onto the 18-speed and is an available option on all others. The pattern is changed via a part on the transmission. The Lua code for this is lifted from KlayKing's mod Gavril GPV Expansion mod and transplanted to the latest shift logic.
    - Added alternate shifter variants that work with the dog-leg shift pattern.
    - Added mudflaps to the AWD twinsteer.
    - Added inverted AWD steering part.
     
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  18. Tntmanfr

    Tntmanfr
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    I have a problem : as shown on the photo below, the custom tires do not show up, but there is still collision as I can still grab and see them with the nodegrabber :
    upload_2024-1-20_10-55-33.png
     
  19. SSRG

    SSRG
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    Clear cache maybe?
    --- Post updated ---
    This is great! (dont ask where the cab went)
    screenshot_2024-01-20_11-09-40.png

    Only issue is that all of the custom configs have the same "value" stat. Slightly annoying when a "less good" config is in between some better ones :p

    But hey, at least your mod has info files, that's a big W :D
    And the content is fun too!
     
  20. JoshD

    JoshD
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    After a bit of testing it seems that for some reason your mod is breaking the game. When I modify jbeam files related to the T-Series, if I have your mod equipped, I can no longer see changes to vehicles after refreshing them in-game, I'm forced to close the game & reopen it entirely. This is only a recent development by the way, I'm guessing it's something that was changed recently somewhere.
     
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