No! No! You can’t make me accept it! This— this can’t be! OT: I don’t have any BeamNG images to share.
Happy New Year! 2021 is going to be a great year, I just know it. The (2021) images take a while to load, so be patient! There are a LOT. Spoiler: Screenshots
Dang it, can not put this Drag Engine Mod from Meo down...absolutely top quality and well modelled and works well on the vehicles I have tried with this Mod so far. Something like this Mod needs to be in the core BeamNG arsenal for vehicle upgrades Just some more of my personal favorite vehicles getting the upgrade love. Happy New Year everyone and hope you all have had a relaxing break so far , ready for an action packed 2024 from the BeamNG Devs
also, does anyone know if there is a way to use the photo mode settings to take shots like this (im using the reshade version to get the blurr)
Hello 'itz_rc'...the red glow I assume you are refurring to?....if so, not that I am aware of, unless it can be acheived with a combination using Far Blur / Aperature and Focus Point sliders. There is a nice glowing effect in the 'Hot Rolled Steel' steelworks in the 'West Coast' map of the Molton Metal Bucket (see attached screenshot of Bluebuck parked beside it as this was created by the Devs on that map)....otherwise it may be possible to go into the 'World Editor' and create extra lighting within the composed scene.
Sorry, ill rephrase: the in-game photo mode has settings like bloom, fov and dynamics, and i was wondering if there was a way to use that to take shots of cars instead of using relative camera when using real long exposure reshader ot -