Previously only released under my YouTube channel, I've decided to start uploading my track ports here as many users had issues using my original file host. Featuring the original, high-quality laser scanned road surface, PBR materials, AI Support, and Time Trials. Credits: Kunos Simulazioni - Original assets (Assetto Corsa) Changelog: 2023-09-29 Fixed corrupt .cdae in mod .zip causing players to fall in an empty map 2023-09-28 Fixed visible AI line in 0.30 Slight lighting overhaul Corrected tiling of multi-layer PBR materials in 0.29+ Corrected many textures and materials of trackside objects (mainly houses and buildings) and converted to PBR 2021-08-02 New PBR materials for prominent objects Track now faces the correct direction (old replays will not work) New lighting to suit PBR materials Added simple collisions to Kart track - it can now be driven on Added AI paths for traffic 2020-08-27 initial release
I typically don't include the actual .dae in the mod .zips anymore as it cuts down on file sizes significantly, and isn't really needed as long as the .cdae is present. The .dae for Spa is 440MB on its own and I would not be able to upload the .zip to the forums with it included.
kk, have you cleaned up the mesh? Im usually stripping like a million verts at least, remove the triangulation and i on average reduce file size by like 80-100mb depending on the map
Ask car_killer or another moderator for help with uploading bigger files, they can overrule the size limit
When i start the up the map it immidiately crashes, are there any fixes for it? it also says that the map is -39.370 in x -39.370 in ... big, is the map just completely broken now or what happened.
when i race on this map, its quite laggy through eau rouge and the kemmel straight. I think its from all the trees, as my computer is potato. Do you have a way to reduce number of trees/lower graphics quality?(lowering graphics quality through beamng doesn't solve much unfortunately
This is basically my most driven track at this point, excellend port! Are there any plans on adding night lighting to it? Also, if the hotlapping event could be set to have multiple laps that would be nice
Hey man, since update 0.34 of Beamng the Spa map and the other maps you have made crashes the game upon trying to spawn in the map is there any solution or are you fixing the problem as of the moment already?