Released Satsuma 1000 (UPDATED)

Discussion in 'Land' started by Dayz Me Rollin', Nov 21, 2018.

  1. ZakBax

    ZakBax
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    I keep having a problem with the fuel tank for the Satsuma, it's just a big orange box clipping into the backseat. I downloaded the 0.85 PBR version and while I'm glad it works, this is still annoying to have happen.
    upload_2023-8-15_20-55-40.png
    Any reasons it'd be happening, or any fixes?
     
  2. Dayz Me Rollin'

    Dayz Me Rollin'
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    sooner than you think

    derby.jpg
    openfront.jpg
    estate.jpg
     
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  3. Kalvin costova

    Kalvin costova
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  4. TheHonoraryBrit

    TheHonoraryBrit
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    Oh damn, wasn't expecting a proper hatchback model. Everything's looking good!
     
  5. Kalvin costova

    Kalvin costova
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    if you wanna call it that but its an estate/wagon pretty cool model to be honest with you
     
  6. TheHonoraryBrit

    TheHonoraryBrit
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    Not really, if anything it's more closer to a shooting brake, but it's definitely a hatchback
     
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  7. Kalvin costova

    Kalvin costova
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    was just letting you know but your welcome
     
  8. Reece Coates

    Reece Coates
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    I don't think I've ever seen a wagon with a 92 inch wheelbase.
     
  9. Dayz Me Rollin'

    Dayz Me Rollin'
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    you're basically right but nissan market it as a wagon/estate so thats what i have to call it
    upload_2023-8-21_3-44-13.jpeg
     
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  10. TheHonoraryBrit

    TheHonoraryBrit
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    Oh I see, well fair enough then
     
  11. Kalvin costova

    Kalvin costova
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    over where i live its called a wagon the datsun f10 ( the only datsun 100a known to exist in the US asides the 310 aka the n10) had a coupe and the wagon model and it was known as the sport wagon



    would have been nice if the US had the E10 but we only got the F10 and later but atleast its the F11 cherry :)
     
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  12. Shelbyiris

    Shelbyiris
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    this car still haunts my dreams
     
  13. Kalvin costova

    Kalvin costova
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    like christine or? lol
     
  14. Dayz Me Rollin'

    Dayz Me Rollin'
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    i forgot to post a changelog on the repo release lol, main post here updated and the log will be here
    Additions;
    -Interior skins
    -Beige interior
    -Rally skin
    -1303cc Race OHV engine
    -More proper fender flares
    -Plastic drivers seat
    -Estate bodystyle
    -BeamNG aftermarket steering wheels
    -BeamNG Race digidash
    -5spd race sequential transmission
    -4spd sport transmission
    -Front swaybars
    -Swappable 4 / 5 lug wheel hubs
    -Front + Rear bashbars
    -Fibreglass Hood (without scoop)
    -Doors/Hood/Trunk Openable
    -14 inch variants of MSC rims
    -LX config & associated parts (Thank you Bosorkanamettle!)
    -Derby config
    -Interior Fuel Cell


    Changes;
    -Prefacelift body no longer separate, instead swap out the rear valance in the parts selector
    -Left/Right Headlight slots combined into one slot for both lights
    -Various parts renamed slightly to fit BeamNGs part selector style
    -Gave all rims ported across from MSC lore friendly BeamNG names (yeah i know useless)
    -Suspension retuned, more damping (less bounce)
    -Rear suspension bumpstops correctly set, used to pretty much ride them 24/7 otherwise
    -Light materials swapped to use newer beamng standard pbr ones (again)
    -Engine sound changed (again)
    -Simplified front subframe jbeam structure (should fix the extremely loose front wishbones)
    -Ported to stock BeamNG shifter lua etc
    -Separated quarter/rear/front windows from eachother, no longer one "glass" slot
    -Fixed my MSC satsuma's valve tune and used that to redo the power curves etc AGAIN
    -Race exhaust no longer allows for attachment of muffler, now side exit
    -Vinyl Roof Improved (thanks @Nacho Problem / Vanilla)
    -Changed body coltris, removing quarter/rear windows should now also remove respective coltris, trunk cavity etc exists
    -Various minor meshes renamed (to avoid future naming conflicts) and modified to look better in BeamNG
    -Flattened majority of badges from complex meshes into textures


    Bugfixes;
    -Rear windshield breakgroup typo fixed (rear glass breaky)
    -Headlight / Grill wobble reduced and breakgroups fixed
    -Some console spam fixes (thanks zeit!)
    -Race Seat harness should only appear with rollcage
    -Odometer lua only saves every 50 meters travelled and if you're the active driver of the vehicle (MULTIPLAYER / TRAFFIC COMPATIBLE)
    -Adjusted drag coefficient to be more inline with the real car (the drag coefficient multiplier was 2.4x too low)
    -Hood & Trunk attachment jbeam entirely remade, should deform better and actually uses correct attachment points
    -Various random jbeam fixes i forgot to write down
    -Police config correctly marked, should spawn as a cop chase car and work against AI

    Known issues;
    -Estate skins aren't amazing, UVs aren't my specialty and neither is texturework
    -Something is iffy with the engine mounts / front suspension, will oil starve if it wheelspins while stationary >5 seconds
    -Trunk hinge particularly resistant to closing, requires a lot of force, able to push car forwards
    -Rear suspension with grippy tires prone to axlehop with handbrake
    -Certain wheel/tire combos will make the FFB rattle at high speed (>180km/h)
    -Various duplicated beams console spam

    Oh yeah right, clear your cache a lot of stuff has been moved around & renamed
     
    #1354 Dayz Me Rollin', Aug 21, 2023
    Last edited: Aug 21, 2023
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  15. ZakBax

    ZakBax
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    Again, anyone know what gives with this bug? Clearing the cache did jack so I'm at a loss on how to fix this
     
  16. Dayz Me Rollin'

    Dayz Me Rollin'
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    the naming conflict should be fixed in repo versions 0.9 and above, its broken on all previous forum releases
    https://www.beamng.com/resources/satsuma-1000.28052/


    *please remember to delete your old copy of the mod when swapping over to the repo copy, then clear your cache*
     
  17. Franz027

    Franz027
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    Hey @Dayz Me Rollin' , I have some problems with Satsuma:


    - When I steer completely on left and right side, front wheelshaft breaks
    - 1st gear makes noises when I start driving

    Do I have to clear cache?
     
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  18. Dayz Me Rollin'

    Dayz Me Rollin'
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    -fixed next update
    -if you mean the whine that is a design flaw of the gearbox and intended to be that loud ingame
     
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  19. NeX_25

    NeX_25
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    I love that choke simulation, could you perhaps make mod for vanilla petrol beamng cars ? It is a nice detail that game is missing
     
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  20. gigisfan

    gigisfan
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    Seems to happen with steelies but not with alloys
     
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