WIP Beta released '82-'92 Camaro (third generation) (UPDATE 3)

Discussion in 'Land' started by porterrobinson, May 12, 2023.

  1. porterrobinson

    porterrobinson
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    Cliff-faced as usual, I see. upload_2023-5-20_3-36-22.png

    upload_2023-5-16_20-44-57.png upload_2023-5-16_20-45-1.png upload_2023-5-16_20-45-5.png

    Anyway I wanted to make a quick thread for something I've been working on. It's nothing amazing, won't be, but I've never taken on a project of this scale.

    The car is mostly visual but I do intend to do some jbeam work. Currently sits a stockish but stretched 200bx jbeam to accommodate the longer wheelbase. The model is a mix of 200bx/Driver SF/barstow and uses BeamNG's v8_2 sounds. (v8_cross_exhaust sounds available under engine option, courtesy of @ryanisstigg) Some of the model is a bit haggard, but the goal will never be true emulation. (I'm not nearly that good!) In the end I consider it practice. Weird thing about the Driver SF model, it has a T top exterior model but a normal interior.. Maybe I will work on this at a later date!

    some (mostly unoptimized) configurations are included, but do not include json files so they will only be displayed if you have custom configs enabled!

    Reminder this is a WIP!
    I am open to feedback, ideas, suggestions, but keep in mind as this is a major work in progress a lot is already intended to change. Please refrain from rude comments about the quality of the mod as I only started earlier this week, with little time. Again, feedback is OK but that isn't an invitation for rude comments!!!


    /slightly dated photos
    screenshot_2023-05-10_23-32-05.png screenshot_2023-05-11_21-08-46.png screenshot_2023-05-11_21-08-53.png
    screenshot_2023-05-11_21-08-14.png upload_2023-5-11_21-40-3.png screenshot_2023-05-11_03-01-09.png

    Credits:
    Driver SF - Exterior/Interior models
    BeamNG - Frame models, engine models, Jbeams, ect
    @ryanisstigg - Providing some fixes & sound tuning
    @TwoTwoNine - Providing some model/texture fixes

    please let me know if you have any problems and i will do my best to resolve them ☆ω☆"

    file stats
    fbodya.zip
    File size:140.6 MB
    Views:273

    Update notes:
    Visual changes (taillights, chassis, other things)
    Little bit of jbeam (front end only really)
    Uv fixes
    Transmission fixes, v8_cross_exhaust option provided by @ryanisstigg
    screenshot_2023-05-14_16-01-48.png screenshot_2023-05-14_16-02-01.png

    file stats
    fbodya.zip
    File size:144 MB
    Views:319

    Update notes:
    Many materials and textures and model and other updates (working guages, steering wheel fixed) from @TwoTwoNine (tyvm you underestimate my appreciation, this is basically a ttn mod now)
    Smaller things also like new skin and separate sideskirt jbeam, some of my own model fixes as well.
    that's about it

    edit: added trans fix and starter fix from @ryanisstigg

    edit 2: fixed some shading bugs
    screenshot_2023-05-16_17-27-27.png screenshot_2023-05-16_22-49-28.png

    file stats
    fbodya.zip
    File size:164 MB
    Views:347

    Adjusted jbeam, added info.json and some config touch ups. Not a ton but makes the car crash much better (still very imperfect)
    screenshot_2023-05-19_23-41-29.png screenshot_2023-05-19_23-41-22.png

    Feel free to check out the update by @videopants2019 ! This adds realistic weight to the car but I have not tested it myself, and the suspension needs some tuning.

    Found Here


    File on this post features latest "stable" version, however.


    I will add the contributions to the main mod soon as I have the time, I'm currently a few days from graduating and i'm putting my free time into spending time with friends and the spica, but i will be updating this mod soon-ish!
     

    Attached Files:

    #1 porterrobinson, May 12, 2023
    Last edited: Jun 2, 2023
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  2. SAEN

    SAEN
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    A great start! Keep trying! Looking forward to seeing more detailed updates in the future!(*≧▽≦)
     
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  3. porterrobinson

    porterrobinson
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    Thank you very much!! I will do my best ノ~ ☆
     
  4. ryanisstigg

    ryanisstigg
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    I can give you references and performance figures for this, I own an '82 Firebird IRL and I'd love to see this get improved!
     
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  5. porterrobinson

    porterrobinson
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    Tyvm! as of now i have all the reference i need model-wise (which isn't intended to be super accurate anyway). Performance is not on priority, but if i need to i will contact you when i get there! "
     
  6. SmokeyDokey

    SmokeyDokey
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    I love this. This is one of the best-looking Camaro generations! It isn't perfect, but it's great.
     
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  7. ryanisstigg

    ryanisstigg
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    Are you planning on adding all the different trims and stuff? (Sport Coupe, Berlinetta, RS, Z28 and IROC)
     
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  8. porterrobinson

    porterrobinson
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    there are really no plans as of now, just doing things as i go. it's mostly just whatever i think is fun.
     
  9. ryanisstigg

    ryanisstigg
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    Alright, also I hope you don't mind but I replaced the engine sound with some more up to date ones, I could post the new file here if you want me to
     
  10. porterrobinson

    porterrobinson
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    I like Beam's v8_2 sounds though they might not be the most accurate. feel free to make additions and post as you wish. !
     
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  11. silvermanblu

    silvermanblu
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    I do have a couple of critiques. The car is too tight. It handles a bit too good for a 3rd gen. This owes to the fact that the base is the 200bx. My suggestion is to loosen up the shocks and springs, make it a bit more boat like in turns. Also the independent rear end needs to go. I would suggest swapping in the barstows rear suspension. Honestly I was planning on trying a 3rd gen myself, I was going to start with the Barstow. These are suggestions and light criticism so take them with a grain of salt. Keep it up. It is a great start.
     
  12. porterrobinson

    porterrobinson
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    Thank you. I think it handles really fun but it definitely doesn't capture the boat feeling. Problem with starting with the barstow is that the third gen is a unibody car and not a body on frame. barstow rear end may be a good idea, though.

    edit: barstow is not body on frame, sorry, but the construction is very different.
     
  13. ryanisstigg

    ryanisstigg
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    here's the file with only a tiny bit of engine tuning, I didn't want to tamper too much since it's not even mine lol
    Also the Barstow has rear leaf springs, and the third gen F body has coils in the back, so the Moonhawk's rear axle might be best to use
     

    Attached Files:

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  14. porterrobinson

    porterrobinson
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    the barstow does have an option to add springs in the rear, but i'll check it out later down the line (much later, likely, priority right now is deformation>customisation/visuals>handling. mostly because i'm not going after the driving sim feel for a third gen, so as long as it handles fun i think it's okay. but i would like to emulate it a little bit, simcade style i guess..

    i will consider adding these sounds as an option, if that's okay. i like beamng's v8_2 but i think v8_cross_exhaust is more realistic
     
  15. ryanisstigg

    ryanisstigg
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    yeah, I used v8_cross_exhaust and v16_engine
     
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  16. porterrobinson

    porterrobinson
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    I noticed. I'm a bit curious why v16 if you don't mind me asking. It sounds alright in-game though.
     
  17. ryanisstigg

    ryanisstigg
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    I used it due to it having a similar enough note to a real small block, plus I think it just sounds cooler than the normal V8 noises
    Edit: it also has two fuel doors, should only have one on the driver's side lol
     
    #17 ryanisstigg, May 13, 2023
    Last edited: May 13, 2023
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  18. silvermanblu

    silvermanblu
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    It is your mod. Like I said I was just suggesting. Still I enjoyed what you have contributed so far.
     
  19. ryanisstigg

    ryanisstigg
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    Figured while I'm at it, I could fix the automatic transmission not wanting to shift up, it now shifts at around 5600 rpm at full load instead of 6800 or something like that
     

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  20. silvermanblu

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    Found a Slight UV error On the door center seem
     

    Attached Files:

    • screenshot_2023-05-12_22-51-53.png
    • screenshot_2023-05-12_22-51-53.png
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