How do I mod?

Discussion in 'Content Creation' started by catchow1977, May 2, 2023.

  1. catchow1977

    catchow1977
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    If I were to attempt to make a beam.ng mod I know that I should start with a part how do I do that ?

    my plan would be to create a new front and rear fascia for the moonhawk that looks more like a 1976-1977 oldsmobile cutlass

    I have not clue how to use blender or how to jbeam is there any other 3d modeling software that is easier to learn and use and is there a way to create jbeam automatically?

    once I do that how would I put it in game?

    thank you in advance for your help
     
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  2. Turbo49>

    Turbo49>
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    Your only option really is to continue using blender, with a bit of training you'll be able to do it.

    this tutorial is very nicely done, you won't need to create a jbeam as long as the fascia you're creating has the same general size/shape as the original one
     
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  3. catchow1977

    catchow1977
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    thank you would i need to create a new j beam if the fascia was a little more pointed
     
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  4. ALTER

    ALTER
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    Thank You Very Much!!!!! :D:D:D
     
  5. Turbo49>

    Turbo49>
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    just displace some nodes and you should be good to go, use ctrl+n in-game to show the node names, locate the ones you need to move and modify their coordinates in the jbeam file (the numbers are x, y and z in this order)
     
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  6. DontKnowWhy186

    DontKnowWhy186
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