WIP Beta released (AI Support!) NFS ProStreet Nevada map

Discussion in 'Terrains, Levels, Maps' started by eniwei, Apr 21, 2023.

  1. eniwei

    eniwei
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    62
    Hi this is my second post
    Nevada from NFS ProStreet
    Credits to:
    heyitsleo for making NFS AssetDumper
    EA Black Box for NFS ProStreet

    Issues:
    Find them and i list them here
    Emissive scenery is not set up yet
    Some parts of the terrain are rough
    No sponsor sets yet (Nitrocide and others)
    Some scenery from sponsors might not be removed (i forgot to search all lol)
    Some scenery materials have not been alpha channeled? correctly

    Battle machine sponsor set is there but i didn't spawn it

    Update 01: Added Circuit and polished up the whole map. Materials have been "unified".
    Update 02: added AI support for main circuit and Speed Challenge track, fixed some materials' shadows that use alpha blending, fixed most vegetation objects and did some other improvements.

    If someone can give tips on how to make the little map better i appreciate it :)

    Todo:
    PBR conversion
    better object placement
    add lights where possible
    redo the whole map structure (to add Scenery Sets from sponsors)
    better AI on circuit


    Download: MAKE SURE YOU DELETE ANY OLD VERSION (MAY CAUSE ISSUES)
     

    Attached Files:

    #1 eniwei, Apr 21, 2023
    Last edited: Sep 3, 2023
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  2. omathingo

    omathingo
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    Memories!!!
    Thank you for this!
     
  3. Borg Drone

    Borg Drone
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    this mod is great
    needs optimization and that the street signs are drive through
     
  4. azureskies

    azureskies
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    TOTALED!
     
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  5. SmokeyDokey

    SmokeyDokey
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    This was my favourite Prostreet map, I remember ripping through there in a Lotus.
     
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  6. suchy96111pl

    suchy96111pl
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    Hey gr8 work! Do you gonna work more on NFS PS maps?
     
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  7. eniwei

    eniwei
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    Hi yes i was doing Ebisu some months ago but the post never went through. Here is a picture of some of the map
    --- Post updated ---
    Update on the map: I am adding the circuit section along with its sponsor sets too. It is cool for taking photos and stuff
     

    Attached Files:

    • screenshot_2023-04-06_12-33-55.png
    • screenshot_2023-04-06_17-20-35.png
    • screenshot_2023-04-08_17-12-17.png
    • screenshot_2023-03-19_20-05-02.png
    • screenshot_2023-04-27_19-57-35.png
    • screenshot_2023-04-22_23-09-47.png
  8. vodka 3

    vodka 3
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    The map is beautiful, but only suitable for screenshots, ideas when sliding rubber on asphalt, fps notices falls and this is critical
     
  9. suchy96111pl

    suchy96111pl
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    Amazing work! Check Private messages pls
     
  10. SmokeyDokey

    SmokeyDokey
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    How many mods do you have active? Are your PC specs on the lower end? Both of these can cause those FPS drops.
     
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  11. vodka 3

    vodka 3
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    Probably the problem is really on my part. I'll try to put the card on a clean version of the game when I'm at home and supplement the answer. Thank you
     
  12. DontKnowWhy186

    DontKnowWhy186
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    I remember union island mod had that problem, it was because of the road texture quality being too high.
    --- Post updated ---
    I remember union island mod had that problem, it was because of the road texture quality being too high.
     
  13. eniwei

    eniwei
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    Hi the texture is tiled 128x128 afaik
    Idk if making a copy of the roads and making Colmesh-1 could fix it
    --- Post updated ---
    Also before releasing the first update i will remove all duplicate objects that lower FPS, i have seen quite a lot of them and i don't know if the game culls them
     
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  14. Nazu

    Nazu
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    i fucking love you
    now we just need a mclaren f1...
     
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  15. eniwei

    eniwei
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    New little update :)
    I was tired of setting up materials so i searched for a little solution and came across some little blender plugin that like merges the things so update may come sooner than I expected!

    Previously i had to edit every _0-- material but now i just edit one :D

    In regards to the sliding lag idk if it is fixed so here is a video of driving around with 200bx that slides a lot along with fps stat
     

    Attached Files:

    • Screenshot2023-04-30225631.png
    • Screenshot2023-04-30231027.png
    #15 eniwei, May 1, 2023
    Last edited: May 1, 2023
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  16. limapalon

    limapalon
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    Mate, just when I thought that God's work wasn't started yet, you come and rip it up.

    Can't wait to start totalling cars in this map! Dowloading.
     
  17. saygn

    saygn
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    18
    Now we need some AI support to go ham at least to the second Cliff-Jump and bam!

    Time to recreate the madness I did with my audi S3
     
    #17 saygn, May 2, 2023
    Last edited: May 2, 2023
  18. eniwei

    eniwei
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    Sadly i don't know how to make AI work

    I will try to add it in the following weeks
     
  19. Leo Zieger

    Leo Zieger
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    I think you "just" add in Decal roads - although I myself never managed to get rid of the texture that comes with it, but maybe this was because on mod maps not all textures are available.
     
    #19 Leo Zieger, May 2, 2023
    Last edited: May 2, 2023
  20. corvette86_97

    corvette86_97
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    Decal roads may not work if the map itself is a big object, something common on ports. If that doesn't work it needs to be done with waypoints. Its not hard but it is tedious: you need a map.json file and start adding waypoints on the map, renaming them in a easy order, then write the waypoints order on the map file.
    (example:
    {
    "segments" : {
    "NFS_PS_1" : {
    "nodes" : ["NH_1", "NH_2", "NH_3", "NH_4", "NH_5"],
    "drivability" : 1,
    },
    "NFS_PS_2" : {
    "nodes" : ["NH_5", "NH_6", "NH_7", "NH_8", "NH_9"],
    "drivability" : 1,
    },
    }
    }
    --- Post updated ---
    Just ended download and the mod already has the map file, its just add a bunch of waypoints on the map, rename them in a logical order and put those names in the correct order on the file. Sounds boring and it is boring but thats the way ported maps do AI support (gta liberty city and vice city map mods did this on both cities)
     
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