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BANANA Benchmark Results Comparison

Discussion in 'General Discussion' started by garyjpaterson, Jun 23, 2014.

  1. Bubbleawsome

    Bubbleawsome
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    What are you clocked to? That CPU-z isn't showing turbo.
     
  2. rellits000

    rellits000
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    Not to bad for just running it stock. Im not sure why its only using 2gb of ram tho, i have 10 installed. 2x 4gb and 1x 2gb, must have the sticks in the wrong slots. :/ (i pulled a stick to use in another system)
     

    Attached Files:

    • test.PNG
  3. bonami2

    bonami2
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    I must be the only one that was like hey let try a barrel 1628 x realtime first one o_O 10 is 502x

    max mbean..... 11.049

    fx 6300 4.4 ;)
     
  4. Cwazywazy

    Cwazywazy
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    I don't think Bananabench shows RAM correctly. On the last page someone posted a pic of it saying he has 4GB when his sig says 16GB.
     
  5. SixSixSevenSeven

    SixSixSevenSeven
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    its a 32 bit application so is only aware of 4gb anyway
     
  6. n0ah1897

    n0ah1897
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    I thought there was a 64-bit version as well? Or is that in the works? Maybe I'm just extremely mistaken (happens a lot tbh).
     
  7. logoster

    logoster
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    there was one in experimental, but it didn't work because of the new .zip filesystem, so the devs removed it until it's updated to work with the new file system
     
  8. n0ah1897

    n0ah1897
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    Okay good. So I'm not completely crazy :rolleyes:
     
  9. Vlahka

    Vlahka
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    There is a 64-bit version but it doesn't work as some guy above said.

    - - - Updated - - -

    Tiny update. I had a problem with turbo boost earlier.
    iamhugt.jpg
     
  10. haha24ha

    haha24ha
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    Oct 27, 2013
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    Is it just me or does this no longer exist?
     
  11. garyjpaterson

    garyjpaterson
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    Pretty sure thats just for the experimental version, since the new file system means the Banana Bench can no longer find all the relevant files. Until they have time to fix it, its just been removed.

    If you want to use the benchmark, change to the stable version and it should be back.
     
  12. haha24ha

    haha24ha
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    aha, you'd be correct.. well here's mine, not bad?
     

    Attached Files:

    • Capture4.JPG
    #532 haha24ha, Oct 5, 2014
    Last edited: Nov 14, 2014
  13. garyjpaterson

    garyjpaterson
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    What speed was it boosting to during the benchmark? At 2.4GHz, the results seems a bit too high, i suspect it was clocking a bit faster to get that result. Check CPU-Z when doing the benchmark.
     
  14. haha24ha

    haha24ha
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    I'm not sure if this is the right number you're looking for or not, but it says that the core clock is 2693MHz, however it does bounce up to 2992MHz sometimes.
     
  15. garyjpaterson

    garyjpaterson
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    So 2.7GHZ, or 3.0GHz. I'll leave it as 3.0GHz as it matches some other similar CPUs in terms of Beams/s/Core/GHz.
     
  16. haha24ha

    haha24ha
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    Alrighty, sorry about that. Thought the max for this laptop was 2.4GHz...guess not haha..
     
  17. RareAMV

    RareAMV
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    Oct 10, 2014
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    Here is my bench, just wondering, are they going to optimize beamng that much that it takes around 90 % of the cpu? I mean, is that possible? Or is this the limit?
     

    Attached Files:

    • aec16c2d25.png
  18. Vlahka

    Vlahka
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    You are supposed to take a picture AFTER the test is completed not when its running.
     
  19. garyjpaterson

    garyjpaterson
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    Thats true, but i least on this one i know what clockspeed its actually running at for the bench, and i don't have to make educated guesses like many of the others.
     
  20. RareAMV

    RareAMV
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    but but, isn't the outcome perfectly clear, its not getting higher then 50 k Mbeams/s, and the bench has been done with the 4700HQ, mine only has a higher base clock of 100 mhz, so the difference will be small. I only wanted to point out that there is some headroom since its not going above 70%, but i have to say that this is not with the experimental version of beamng.drive, so it might have already improved. I am only sad that my gpu apparently cant handle than 3 vehicles(even on gridmap). And I do not understand the way they count Mbeams, between 3 and 4 vehicles there is only a difference of 300 mbeams, but shouldnt the difference be the same as between vehicle 1 and 2? And shouldnt the difference actually be the amount of mbeams for 1 vehicle :?, nomatter how many vehicles? Its so confusing if I start thinking about it. I would love to see some explanation for it that makes sense.
     
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