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Old Version Discussion

Discussion in 'General Discussion' started by SuperAgentAlex, Jan 16, 2023.

  1. bussin.buses

    bussin.buses
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    And it had bloom and motion blur.
     
    • Agree Agree x 1
  2. SuperAgentAlex

    SuperAgentAlex
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    They really regressed, especially around 0.10
    haven't been able to pick up the pieces until recently
     
    #142 SuperAgentAlex, Mar 26, 2023
    Last edited: Mar 26, 2023
    • Agree Agree x 2
  3. SuperAgentAlex

    SuperAgentAlex
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    I feel like 0.1 is legit
    details add up very well with official media from the time
     
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  4. shinchanf1

    shinchanf1
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    That made me think, is it possible mod in the old skyboxes while keeping them compatible with time and clouds? I believe the time part is 100% likely (playing the menu map in 0.27 automatically turns on time play), but I am not sure about the cloud density part.
     
  5. SuperAgentAlex

    SuperAgentAlex
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    The original skyboxes were higher quality than what exists now. bng_sky_02 used to be an actual sky instead of an ugly and overly dark mess. If you go to 0.3.0 Dry Rock Island's files, you can get a really nice looking skybox pretty easily. Also, the skyboxes can change at night but not at any other time.
     
  6. SuperAgentAlex

    SuperAgentAlex
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    Screenshot_20230405_203114_YouTube.jpg
    This was Dry Rock Island before Torque3D was even a part of beam
    --- Post updated ---
    If the trees look very different, that's because they are
     
  7. simsimw

    simsimw
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    recently bought crysis 2 to see the hud from the first beaming video, and to see what BeamNG's graphics could have looked like if they didn't switch to torque3D. it looked so much better that the current BeamNG (crysis 2 is from 2011. 12 years ago!)
     
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  8. bussin.buses

    bussin.buses
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    Ikr?
     
  9. SuperAgentAlex

    SuperAgentAlex
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    Unfortunately their hand was forced.
     
    • Agree Agree x 1
  10. G-Farce

    G-Farce
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    Character is an underrated quality when it comes to graphics. The best of the older games (even on PS2) had such great style and polish, they just speak to the player whereas some realistic graphics of game today are boring to look at and don't feel as immersive nor impressive as they should be..
     
    • Agree Agree x 2
  11. SuperAgentAlex

    SuperAgentAlex
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    At least the game has retained some of it's character, more so if you load up an old map (beamng restored map pack wink wink, nudge nudge)
     
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  12. SuperAgentAlex

    SuperAgentAlex
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    Does anyone know what song they used for this?
     
  13. Jackets64

    Jackets64
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    I’d check through Gabester’s SoundCloud, it doesn’t sound like anything I’ve heard there but check through all his stuff labeled Classical.
     
  14. SuperAgentAlex

    SuperAgentAlex
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    Sounds like a good idea to me
     
  15. shinchanf1

    shinchanf1
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    I tried spawning the bastion in a (kind of) old version, didn't work well.
    upload_2023-4-30_9-4-36.png
    upload_2023-4-30_9-5-55.png
    --- Post updated ---
    Spawning the traffic vivace crashed the game and I got this screenshot
    upload_2023-4-30_9-14-34.png
     
    • Like Like x 3
  16. shinchanf1

    shinchanf1
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    loaded up a mod map with bngsky_02 and the clouds are missing.
    bngsky_02 in the mod file:
    skybox_4.png
    actual sky in-gameplay:
    screenshot_2023-05-02_09-59-45.png screenshot_2023-05-02_09-59-30.png
    screenshot_2023-05-02_09-59-34.png
    Why are the clouds missing? this is not the "dark mess" someone else called it, but it seems underwhelming. Is the game ignoring the skybox folder?
     
  17. bussin.buses

    bussin.buses
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  18. SuperAgentAlex

    SuperAgentAlex
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    The skybox object is being added to mission cleanup. You have to make it from this tab
    upload_2023-5-2_13-11-29.png
     
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