Gabe's comment cemented my curiosity about this, I'm not seeing the difference. Comparison shots with and without?
The smaller wrinkles in the bonnet are a result of the normal map - they currently only affect the surface shading/lighting and not the reflections. It's pretty subtle in those screenshots.
surface denting on the bonnet like the metal has rippled/crumpled/distorted. Damage that JBeam cannot represent.
Yeah, it's an attached file, but it has an url too. I guess the easiest way to get it is to right click the attachment and copy the adress: This is the url in your case: http://www.beamng.com/attachment.php?attachmentid=42959&d=1411936390 Though, I suggest you use files that are way smaller, to make sure they work.
Loving this thing so far! [webm=]http://www.beamng.com/attachment.php?attachmentid=43072&stc=1&d=1412012396[/webm]
I love the maps in this game, they are full of awesome. I wonder how many people will ever notice places like this on the map
Only slightly edited :| kinda (imported from here) (imported from here) Improved it from the one below (imported from here) Just realised how much I hate this image D:
The before menu loading screen in the update is real nice, but... that is about everything i will see from that update. Back to last stable i guess! tbh i am scared that they added a feature that is unsupported by wine (my win emulator) as of yet, and so i don't think the next stable will run also, what next? linux stable? year of wait? I know this is purely my problem, and that the devs can't be blamed for that, but still...
So, I tried using a D15 to speed up my Covet deliveries by sticking it on the H45 bumper, flooring it in auto mode, and switching back to the H45. (imported from here) (imported from here) (imported from here) (imported from here) (imported from here) (imported from here) (imported from here) (imported from here) (imported from here)