Interesting! I hope they are included on the stock vehicles, too. Then I can make a 200BX with an LED lightbar!
The concept art for the new map reminds me of somewhere like South Australia or Western Australia in the summer. Imagine a RHD turbo inline 6 Grand Marshal.
Yep, with a modern Gavril 4.0 I6, in NA and Turbocharged versions! The game is really missing a modern I6 to be larger than the 3 liters of the ETK units!
While it's not perfect, you can create some great configurations with RK Customizable engines. You have to get creative with how you use it, it's not wonderfully intuitive but I make many things this way. --- Post updated --- The trick is to under build the engine a lot, and find tricks to achieve more realistic torque curves, sometimes even if the parts you pick don't line up with an engine you're trying to replicate. --- Post updated --- I'm even considering posting a pack of some very in depth configs I've spend days creating with RK Engines and Vanilla Content for the Vanilla cars, some with custom engines, some without. I try to build project concepts that feel like it could be someone's actual car, usually with the intent of running sprints on regular roads in Utah, Italy or West Coast with friends in BeamMP --- Post updated --- No Cap
hmm, theres a real life gas station in the US with a dino mascot called sinclair oil, there mainly located on the west side of the US, i wonder if that has something to do with it [sinclair oil]=[tryannos oil]
Didn't they go under back in March? Intended or not I'll never be able to see this as anything other than a BeamNG-ified Sinclair now. I am incredibly excited to see what racing skins and such the team is going to give us with this new brand; the orange dinosaur could be a great mascot.
If we get a derpy cartoon dinosoar to put ontop of car roofs I will personally hunt down Jared and hug him