Released Gavril Vertex NA2- a mod with 24 months put into it 3.65 Rework

Completely reworked. The most customizable vehicle in the game! 106 configs and 1300 parts to choose

  1. Inn0centJok3r

    Inn0centJok3r
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    I won’t make a vertex boat.
     
  2. bussin.buses

    bussin.buses
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    Dang it!
     
  3. STEVIE_G4M1NG_YT

    STEVIE_G4M1NG_YT
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    Vertex hovercraft?
     
    • Agree Agree x 3
  4. DamienDutch

    DamienDutch
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    what about a vertex amphibian
     
    • Agree Agree x 1
  5. Inn0centJok3r

    Inn0centJok3r
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    No
    No
     
  6. STEVIE_G4M1NG_YT

    STEVIE_G4M1NG_YT
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    1984
     
    • Agree Agree x 2
  7. DamienDutch

    DamienDutch
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    year of the manta
     
  8. Yash_gamin144

    Yash_gamin144
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    Might sound stupid, but what if you add a big slab under the car, will it float?
     
  9. DamienDutch

    DamienDutch
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    idk seems nice
     
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    • Like Like x 1
  10. Sebq

    Sebq
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    I found little detail bug (front handle is chrome, rear is black)
    upload_2022-9-16_14-50-56.png
     
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    • Agree Agree x 1
  11. Camdevdev

    Camdevdev
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    openable sunroof
     
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  12. 2004AudiA41.8T6Spd

    2004AudiA41.8T6Spd
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    Cool
     
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  13. 2004AudiA41.8T6Spd

    2004AudiA41.8T6Spd
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    no that's just ford being ford
     
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  14. Sebq

    Sebq
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    no
     
  15. ImJacksBrother

    ImJacksBrother
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    that would be pretty cool ngl
     
    • Agree Agree x 1
  16. TheWater1234

    TheWater1234
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    Hello, I would like to ask you to clarify what is this big mistake.
    Greetings to the author of the mod.
     
  17. daniel1256978

    daniel1256978
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    Banned

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    Jul 19, 2021
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    umm in next update did you wanna add moving shifters
     
  18. Inn0centJok3r

    Inn0centJok3r
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    The variable system I used for my rudimentary air-drag system, that makes it so that removal of body panels INCREASES drag instead of decreasing it and that there are add on parts which decrease drag, broke due to the 0.26 update.
    The devs changed the way variables were loaded, them not being able to overwrite one another was an unintended oversight of this.
    And as this entire system relied on overwriting structure to function, it doesn’t work currently. The devs are likely to fix this in a hotfix update, however I was also told that my original solution of using "$+scaleDragCoef" (and other math) should work now as that has been improved too, so I will test the functionality of that tomorrow and replace the current system with that. Gets rid of all the variable spam.

    TLDR:
    My air drag system broke due to the update and thus every config of the mod has immense drag (and thus no top speed)
     
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  19. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    So every $+variable works, even when used multiple times? That would be REVOLUTIONARY, why was this not even mentioned in the changelog???
     
  20. Inn0centJok3r

    Inn0centJok3r
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    I will add that after a hotfix for the air drag if the devs don’t fix it before i do
    I‘ll add a bunch of 0.26 features in an update
    --- Post updated ---
    Yeah about that, I would have to test it. On my initial testing earlier this year $+/-scaleDragCoef did not work at all so I’ll test that
     
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