Once you collect the 4th one (there's a counter top-left showing the coin progress), a green larger circle will come up on the path and you'll need to drive over that.
The Scintilla has an unused thrusters section in its main Jbeam file that uses a terribly outdated format from like 2015 or older, and this section breaks ALL mods for this car that use thrusters, which work fine on other cars. Please fix it as soon as possible.
I love the idea of a lower redline, I would even like the engine limiting the power (I know some dev said that they didn’t do it so people don’t get confused) but I’ve never seen a lower redline on my car (yes, I do have the option to start the engine with pre warmed engine turned off)
I'm finding that the crawl missions have quite sensitive or perhaps buggy out-of-bounds detection. I was doing the Long Crawl mission normally when I was told I was out of bounds, even though I wasn't even that close (I was driving along one of the thin cliff parts where you can only really get out of bounds if you fall off). Conversely, on a different mission I was able to put half of my vehicle outside the boundaries without being disqualified.
Nice update. Now I am an owner of supercar, in BeamNG But ,is cruise control working for u guys? I can't get my cruise control working in the game. And a small detail, what does this icon on the Scintilla's dashboard mean? If it means AWD system,what is he doing here on my RWD Scintilla?
It indicates the status of the powertrain, this includes things like the engine, transmission, diffs and yes, also AWD.
Looks like none of the issues with Procedural tracks on ETK map were fixed. 1. There are still puddles in that big round section. Please remove them. They are annoying while doing some Procedural tracks. 2. Randomized tracks still can be generated kinda broken. 3. Checkpoints still don't check from what direction we are coming like in early versions of the game (this don't working since new checkpoint update). 4. There are white lines between points that show up from 0.24. Also starting mission Beginning from Scenario menu and finishing all of them (didn't tested with less than one) and at the last one clicking "Next mission" will spawn us on the map without mission. Using Map there will be only few mission available from the list, where icons on the map shows there should be more missions to choose but non of them show up.
What's the deal with tree shading, SSAO config, the weird lines on the ground on ECUSA and the Scintilla's minor edge split goofs? Seems there are some minor bugs we aren't allowed to talk about?
I managed to "destroy" trailer hitch in Watchtower delivery mission on ECUSA. After resetting the mission we can now attach trailer to invisible hitch.
The pigeon has an extremely quiet engine and exhaust, even the race variant is very quiet. The main gain is set around -12 which is very low for an unmuffled engine.
- Hopper blue beacons have NO TEXTURE when broken - Piccolina blue beacons lack the spiny thingie inside them - Moonhawk 'Special' lacks license plates - Bolide front license plates on bumpers are broken - in the D-Series "SUV" one interior texture is miscolored
Oh, in the gameplay settings there is an option to start the engine preheated, disable it and you should see it. Alternatively drive into the water.
Garage to Garage Delivery: Italy has a broken target location. Central Italy location is inside a building. Sorry about the huge image.