WIP Beta released Autobello Formula Kart Classic (Bodykit Update 2024-02-11)

Discussion in 'Land' started by kirbyguy22, Jan 22, 2019.

  1. SerretCarrot

    SerretCarrot
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    Now we need a go cart track!
     
  2. Antonio V00

    Antonio V00
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    why are the tires floating?
     
  3. zach444

    zach444
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    Because it's outdated. o u t d a t e d. look at the time this was posted. 3 years ago.
     
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  4. kirbyguy22

    kirbyguy22
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    Hello all, it's been a while since I've updated you guys. I haven't made any huge progress on the model, but I noticed that the current v0.1 public release has been darn near undrivable since BeamNG updated the tire physics in 0.21.
    A bit after the BeamNG's PBR update last year, I did some improvements on the JBeam side both to make it drive better on the current tire physics, and to improve the overall rigidity and stability of the kart frame. The axles are also much stronger and less likely to break now.
    As a result, it drives a lot better now than it ever has.

    I haven't really touched it since then, but I figured I shouldn't keep it to myself after all this time.
    So here it is: Public Alpha Release 2! Now with PBR materials.
    ab_fkc_pubalpha2.jpg
    autobello_fkartc_public_alpha2.zip

    One good place to test the new physics would be at the Spa Francorchamps port I released a while ago. Did you notice that I made the Karting track near Blanchimont drivable? Well, now you know why. It's not of the highest quality, but it's fun to race on.
    spa_kart_track_egg.jpg

    Remember to delete any remnants of the old version completely or it'll conflict.
     

    Attached Files:

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  5. Botanimus

    Botanimus
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    uhhhh...
    screenshot_2022-06-11_10-42-34.png
    should i clear cache?
     
  6. Testiercactus94

    Testiercactus94
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    --- Post updated ---
    Hmm I have the same haha
    upload_2022-6-11_12-42-28.png
    The object rotates with the wheel
     
  7. LaeMat

    LaeMat
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    same. even after a deep clear, nothing changes.
     
  8. kirbyguy22

    kirbyguy22
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    Not getting that issue on either of my PCs. I tested it on my laptop with a fresh install with no other mods, and I can't see those objects at all. I can't even tell what those objects are supposed to be in the .DAE model.
    Try checking BeamNG.UserData\0.24\vehicles and 0.24\temp\vehicles folders for any old dap_kart folders and deleting them. I would also try disabling all other mods just to make sure it isn't a conflict with something else.
    If that still doesn't work, then I have no idea lol
     
  9. F1boss2018

    F1boss2018
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    how do you open .DAE files with blender?
     
  10. nachtstiel

    nachtstiel
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    It's the mesh called "Object002" You need to change the name in both Blender and the jbeam file, then it's fixed. I went with the name "steering_connector" when messing with the files myself.
     
  11. Ax50

    Ax50
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    How do you access the karting track at Blanchimont exactly? There are invisible walls all around the barriers in your Spa map, should I fly in there or is there an actual path to it?

    Edit: I gave it a try on different small tracks and it's a blast, I can't wait to see where it goes once there are different configurations!
     
    #111 Ax50, Jul 16, 2022
    Last edited: Jul 16, 2022
  12. Skillor

    Skillor
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  13. F1boss2018

    F1boss2018
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    This is a great mod, but could use some improvement. First, adjustable gear ratios. second, the motor needs more power at the bottom end (low rpm) as it doesn't go off the line, unlike a real kart, and bogs.
     
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  14. dave.dude

    dave.dude
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    could you add a body on it like these?
     

    Attached Files:

    • cart.jpg
    • kart.png
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  15. анскильщк(

    анскильщк(
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    why are there no body kits on karting, and if there are, how to install them?
     
  16. kirbyguy22

    kirbyguy22
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    I recently started working on this again. Looking at it now, the original chassis JBeam is really bad, so I'm re-JBeaming the entire chassis from scratch. The new chassis JBeam has 60% less nodes so far, not only making it lighter and more rigid where it needs to be, but also making it a lot easier to tune the chassis flex between the front and rear of the kart. I have yet to test it on my DD wheel but on controller, it's a lot more responsive and easier to powerslide.

    kartchassis_new2024.jpg

    (Many of the flexbodies and props aren't in place yet)
     
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  17. kirbyguy22

    kirbyguy22
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    Testing yesterday's progress on wheel was... not great. Did a lot more tweaking and testing today. Here's a video of me testing today's progress at nachtstiel's Kartland with wheel + VR:

    I think the results speak for themselves. :)
     
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  18. Ax50

    Ax50
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    Happy 5th anniversary to this thread lol, can't wait to try the revamped version
     
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  19. kirbyguy22

    kirbyguy22
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    default.jpg
    Public Alpha Release 3! This release features a total JBeam revamp of the chassis and tires, leading to completely new handling that is more 'edgy' but very rewarding once you figure it out. There are also various new tuning options, including rear ride height, seat position, and gear ratio. It should be capable of sub 60s laps on Kartland Lentola with the default setup.

    The force feedback has been tested on a 20Nm Direct Drive wheelbase set at 12Nm. Steering judder at high front slip has been minimized with the new chassis so it should be a far nicer experience than the previous version.

    No further changes to the 3D model have been made at the moment. (Floating objects should be fixed now. Thanks nachtstiel!) Number plates and body kits are planned for a future release.

    Also, if anyone knows how to get the tachometer and speedometer readouts to work without a transmission, please let me know!
     

    Attached Files:

    #119 kirbyguy22, Jan 23, 2024
    Last edited: Jan 23, 2024
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  20. kirbyguy22

    kirbyguy22
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    Bodykit on the way! Still need to UV map them but the JBeams for them are pretty much complete. If you guys have any ideas for cool liveries, feel free to post them.
    NooNW.jpg
    ИOON W

    kart34view.jpg
    steeringwheel.jpg
    New high poly steering wheel
     
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