The CrashHard Standalone Dummy Get it now on Gumroad or Ko-Fi for only 2.49$ - Gumroad - Ko-fi This is its own standalone prop mod. - One standing dummy. - One Dummy that can sit down (using the keys: PAGEUP/PAGEDOWN) - All new Jbeam for the dummy. - The dummy can break into 9 parts now! - Added a new structur for the arms and hips Joints (hopefully they will move better now) - Added some more collision triangles, between the torso, pelvis and legs. (hopefully get less stuck) - Added Optional skin that removes the CrashHard Logo on the dummy torso. - Moved the ref nodes onto the dummy body (The camera will follow the dummy now) - Have made some fixed for the dummy getting stuck in car hoods, made separate hoods, the part is under the parts menu of the car *Hood Dummy Anti Clipping* Cars incuded so far: Bastion, Bluebuck, Pickup, Roamer, Van, Barstow, 200BX and Vivace. (More car hoods to be added as needed) Feedback and bug reports (about the mod) are welcome, but please be respectful. Dummy in action: Media:
no problem having lots of fun already Edit: my message took 20 mins to upload, perks of slow internet
seems there are missing parts when I had to separate all the metal parts when making the texture. I will put it on the list.
I have now fixed it for the two dummy mods, will update the mods later this week, let me know if you find anything else in the meantime
I found that the pelvis joints on the pelvis are 1 way visable when the legs come off, other than that nothing else --- Post updated --- (Its like this on both sides btw)
Yes, the legs was never ment to come off, but I added that for the standing dummy, I will model the inside, It cant be left like that (Hoping not to have to re texture the whole model) The head is fixed at least Copied the outside then inverted the model.
few issues ranging from missing mesh/weird mesh and missing shade smooth (arm joints are missing shade smooth, elbow joints model is odd and there is a gap in the mouth)
Fixed the arm joints missing smoothing. the mouth is just how the game displays highlights, not much to do there, and to fix the elbow joints I have to unwrap the dummy and re-texture it, so I think I leave that small shading glitch. Thank you for the feedback.
found that the chest jbeam is a bit unstable at high impacts as well, still loving it though, would definitely buy again
I have been fighting with that since i first made the dummy, so hard to have it be stable, not deform and light, something have to give. Edit: Great video by the way, and I will see what I can do about the unstable torso. You mind trying that with the other parts?