I didn't play MBWR all that much, but people converted most maps to WR2, which I used to play a lot on the other hand. This brings back some good memories! Gotta say I really like the new textures mixed with the original but upgraded ones, it gives the map a newer vibe without loosing the origins Found some old screenshots from the original map but in WR2 on my drive, dated back to 2011 and 2015, the difference of the overall look with the new textures is just mindblowing
Beautiful screenshots! Good luck! I remember playing crash time in split screen and it was hella fun! The fact that you could wreck your car was something new back then.
Update 0.3 - Fixed more bugs with imported models - Added several spawnpoints - Added some live to the air
Just a Suggestion from my point of view: first of all, i LOVE this map, its really well designed and i love the layout of it, great work porting it cause at sunrise and in the evening it looks stunning! where the map is a little dull is at night. all towns are dark and the bells are still ringing. There are a lot of street lamps but they dont actually give off any light. if you could give these street lamps light sources it would clean up the night time in game a lot in my opinion. also if its possible i would only let the bells of the towers ring at daytime. Still, one of my favorite maps so far.
Oh... xD Did you update the map? I changed around a lot of materials, you probably have the clear the cache If you don’t want to kill the whole cache, deleting "...\AppData\Local\BeamNG.drive\0.24\temp\levels\mbwr_alps" should do the trick ^^
Well, I already did clear the cache after updating the map, but I couldn't test it out yet. I'll see if they're fixed.
Thanks ^^ I’m probably having to look into Lua scripting for this, but that’s something I wanted to do anyways.
I’m working on an backdrop, so finally no more staring into the void xD I will probably add a few, in the next update ^^
MBWR Alps Update 0.4 - Added backdrop - Adde 5 timetrials - Updated cliffs - Fixed meshes (again…) - Minor improvements
I wanted to know if we could help with the creation of AI lines because I regret a little that the whole map is not supported by the AI
Uh yeah. None of the structures are spawning after clearing my cache. I'll try a previous version and see if it is just my copy