Adding on to this, allowing content creators to upload videos the day of the updates release is actually a great way to generate publicity, i.e. revenue for the developers! Giving creators more time to develop their articles and videos ensures that the information they present is more in depth and truthful than otherwise possible, and allows content creators with strict upload schedules to cover a topic they otherwise might not have time for.This is more common with product launches rather than updates (Especially in the tech community! Think graphics card & cpu launches), but its still a great idea for updates as well.
This. The UI should be a prioirty by now. The game evolved to a point it no longer looks/feel like an indie game. It's just the laggy UI that makes the experience really bad. I would pay again for the game if needed lol
It would be cool if the reason why the update is taking so long is because they are working really hard to finally fix the UI and when it comes out it will be super fast and smooth
Personally i dont crave UI updates, IMO theres still other areas needing improvement/changes/additions but i guess thats, as stated, a personal preference.
Wait just let me dream. Imagine if somewhere in the world someone is creating a sort of content manager (for assetto corsa) for beamng
i do love the content manager for AC, as the normal launcher is annoying af, takes long to load and then it has some sht you cant skip fast when closing it, literally closing it with task manager is faster than ALT+F4, but content manager is fast, great, and has everything you need and a lot more. But i very much like the BeamNG launcher and ui, but i do have a few problems with it asides the lag on it, mainly i would like to get rid of the controls bar at the bottom as it is useless for me and it does get a bit in the way sometimes and when tuning vehicles it would be nice to have the apply and reset instead in the bottom so i would not have to always scroll down to apply if a car has a lot of parts, it was like this in 0.23 and it was the first annoyance on the ui remaster i noticed.
It sure isn't perfect but i don't think something such as content manager would work with beamng, especially since there will be alot more to it than freeroam.
I Actually hope it isn't tho, Only Covet announced as of now, no other remaster (car or map) teased, new car is teased only in drawings (super early stages), More than a whole month without teasers before the MR Turbo one, If an update takes 6 months and only has 1 vehicle remaster and not any other stuff (other than 32-bit deprication and stability for the AMD GPUs), would be a weak update, even more considering the past teasers for the future the devs gave, like the "Thing are heating up" or something like that that made us believe in the possibilty of tire temperature, the new car sketch made us think about some aero improvements, but other than the Covet and the sketch, the devs have been mostly silent. I Still think the content Creator Branch will get updated around 1 month before the full fledge release of the update, last time around it was updated 1 month before the public branch, and even got one update around 1 week earlier than the update to fix and test some stuff. So if my predictions are correct, we're far from the update, the Content Creator Branch might get updated this month, but I wouldn't expect anything before June for us, maybe we'll even get it as late as July.
Just because we have only seen one vehicle doesn't mean that's all we are getting. The developers usually keep a good deal of the content behind the scenes until release, albeit a lot more recently than in the past...
I know they hide a lot of stuff, but they are always playful as well, don't you remember the Bastion teasing in some map remasters? They weren't even explicit, but they left something, this update cycle has just been a weird one, the teaser being super straight with no hidden messages whatsoever, it's not their common behavior, which for me means that whatever it is they're doing, it hasn't been easy at all, thats why I'm saying the update might be a little bit further down the road than we expected
I wish the developers would do a better job of communicating. Are you afraid of generating too much hype and then falling short? Look around you; in the absence of effective management of expectations, hype builds itself. Are there hard truths you fear might anger the audience, for instance a severe delay in production? As a software developer myself, I understand that happens sometimes and there is nothing that can be done, and I am also smart enough to realize that I bought a long-term work-in-progress game with no guarantee of completion by a given date. Angry children and karens are not going to change that, so it's better to communicate with those of us who are ready to hear it. Manage expectations and let the kiddies cope, that is my message.
I checked their past teasers and only a few of them have something hidden in the background, so i wouldn't say this means anything significant
Has anybody noticed we are approaching the Ten Year Anniversary of the first video for BeamNG? Maybe that has something on the release date?
The update has been obviously delayed. So I speculate: Technical problems: not because 32bits deprecation, that's a subtraction not addition, but because improvements in graphics/performance/features The update will go much deeper than new cars/fascias/vsomething engine stuffed in fictional vehicle/other tiring USThread stuff Focus in the "play" vs "collect". e.g. campaign, scenarios, game, simulation stuff vs. Hotwheels stuff All of which would be good moves for the game and for all of us...