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Other paid vehicle mods?

Discussion in 'General Discussion' started by Driver2210, May 1, 2022.

  1. a plane guy

    a plane guy
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    • Agree Agree x 9
  2. default0.0player

    default0.0player
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    #82 default0.0player, May 7, 2022
    Last edited: May 7, 2022
  3. IShokku

    IShokku
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    dude what? how beamng costs 25$?
    upload_2022-5-7_12-0-1.png upload_2022-5-7_12-0-13.png
     
  4. a plane guy

    a plane guy
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  5. IShokku

    IShokku
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  6. Agent_Y

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    • Agree Agree x 4
  7. CaptainZoll

    CaptainZoll
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    One area which I think should be discussed is the content and quality of the mods;
    Between the meshslaps and Lucas' desperate resumés to TDev, there are all sorts of mods which are based upon official content, like WBIMP or the AW Astro.
    BeamNG's EULA allows the use of assets so long as they're kept within this game, and culturally the consensus seems to follow that.
    My main concern is, would this extend to paid mods? It seems reasonable that a mod like the AW Astro could be monetised, despite borrowing from the covet and etki, but what about something as basic as an engine swap mod?

    Presuming the Devs are OK with such use, I'd expect the "market" would self-regulate in some regard.
    For example, if someone swaps the Bastion engine into a Wendover and charges $10 for it, someone else is likely to make their own Bastion>Wendover engine swap and put it up for free on the repo.
    Outside of communities full of ignoramuses, bad quality paid mods won't be a sustainable prospect.

    Mods get superceded by "conceptual duplicates" all the time, just look at the covet MRi, V6R4, and Mr.Turbo, or CRX bodystyles, or SBR facelifts, 4-wheel pigeons, COE Semis, Gavril V10 engines, various coupe/wagon bodystyle mods, etc.
    The only reason the picnic isn't likely to be superceded is its exceptional quality, but if someone is willing to make their own 90s euro hatchback mod (or update an old existing one), if it's good enough, people will use that instead of paying.

    As for mods becoming prohibitively expensive as in MS FlightSim or Assetto, the only reason people buy these is because they're the sort of people to have already spent $5000+ on simulator peripherals.
    So at least until BeamNG gets all the driving dynamics-related gubbins in and a large simracing community forms, there's nothing to worry about.
     
    • Agree Agree x 8
  8. NoDakSmack

    NoDakSmack
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    I'm always late to these threads :)

    Modding Beam IS my job. In the past +2 years I have worked harder and more hours on this than any job I've ever held. I do so because there was demand within the derby scene to see it's growth back when I was working on it for free beyond what I could invest into it as a hobby. I have brought thousands of people to Beam from our sport who otherwise would not be playing it. Those who do nothing often want something from those who do a lot. These discussions are like talking to brick walls and never change anyones mind- regardless, I've always given out my mod to try out for free to those who ask.

    Maybe I'm an exception as some people seem to take more issue with "quick mods" or low quality mods being behind a paywall - that is a line you will never be able to draw. There are also low quality mods behind a paywall in the derby scene that have stemmed from RDP - I understand the issue with them asking for money for mesh slaps, but have ultimately decided it's not my place to tell them what they can and can't do, except to try to help others understand what they are paying for.
     
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  9. CARROTloVEr56

    CARROTloVEr56
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    I agree with this. One time mod payments are a little iffy for me, but fine. 2 or 3 bucks for a mod, with unlimited updates, sure. But, 5 or 6 pounds a month, for a mod that might get updated a few times? i dont know about that.
    --- Post updated ---
    My opinion is, mods should be free, but there should be a donate option for people who want to donate. Because soon, it is going to be like Omsi 2 mods, where one pack of cars (or in omsis case is busses) are like 12- 15 pounds.
    --- Post updated ---
    yep, i agree with this. so many mods on this platform are abandon after a few months. if this is a modders "Job" then they should work on it as much as possible. We arent giving free handouts. If you want to make your mod paid and claim it is your job, then work for it.
     
    • Agree Agree x 3
  10. Turbo49>

    Turbo49>
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    Personally i make mods (well i'm in the process of making one) because there is something that i want in the game that i can mod in, and i don't see the reason to keep it for myself. Granted it's a pretty simple mod that won't take much time apart from learning. But when it's on the level of Lucas, I think it's perfectly fine to reward all that work. I don't see why both can't coexist, of course having more paid mods will encourage more people to make paid mods, but in the end people who don't want paid mods will make free mods and people who want paid mods will make paid mods. Of course there needs to be a higher quality minimum for paid mods, meshslaps like the ones in the gumroad links above shouldn't be paid.
     
  11. Iamthelaw105

    Iamthelaw105
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    everyone here justifies that the beam ng only costs 25 bucks that my mods are too expensive. sorry LucasBE but you could have taken at least 15€ for the picnic and the people would have paid for it, whether beamng costs 25€ or not that's just stupid drivel from everyone who has nothing to do with modding themselves or who wants to have a mod but have no money for it. Of course you have a bad conscience to sell a mod at all, but you don't have to give away anything that you have written for weeks or even months just because everyone has a bad conscience.
    GTA 5 costs €19.99 and GTA Online currency also costs €5-140 what justifies the price? is someone crying? COD Points also cost up to 150€ because someone is crying that it is more expensive than the main game? No, people buy it because they want it, so everyone come down here from your trip and understand that it's something that's quite normal. my opinion point end
     
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  12. Botanimus

    Botanimus
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    Yea but 15€ is imo waaay to much for a beamng mod. Also people were calling LBE straight up greedy for selling a mod FOR 3.80€!! While you are selling mods that im guessing aren't as good but cost more then 6.50€. At this point if every mod was going to be paid, i would start modding myself
     
    • Agree Agree x 5
  13. crashmaster

    crashmaster
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    just bc vr chat has 100$ skins doesnt mean everyone with 2 braincells will buy it.
    it just means every kid with a rich parent will pass their moms credit card just to get all the skins they can.
    same crap with fartnite. tons of skin bs and stuff that aint worth it. of course they are official skins so its allright.


    if lucas was considered greedy with 3.80 euro, and has dev quality mods. yet you shit out meshslaps for 8$.
    you shouldnt even be saying shit. cuz thats just shameful lol.




    devs needs to make an official and moderated paid mods section, or else anyone will crap out mods for 8$ like ohh mr over here who compares a singular vehicle to an entire freaking game.
    get a REAL job.




    just cuz some kid wants to jump off a bridge does it mean we all gotta follow thru? nah man, let kids who pay 10+ for mods waste their money.
    or 100$ for vr skins....

    the ones who has an actual conscience wont be wasting their hard earned money on useless stuff like this.
     
    • Agree Agree x 3
  14. Iamthelaw105

    Iamthelaw105
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    everyone said his opinion thats ok and i already said mine so think what ever you would i don't care if people tell me an ass or what ever but i'm definitly not going to sell my works for 2€ just cuz people are to stingy to support others works like they should be. if Lucas had take 15€ i would pay it for that. he spend 2 month on it or more idk right ..
    would you go work 10 hours for 1 € ? i dont think so
    --- Post updated ---
    just that u know i sait what i would to this theme .. i'll not answer anything more cuz it's wasted time in this community :)
     
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  15. crashmaster

    crashmaster
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    i find it funny when people compares moddding hours like if its a real job.
    am i paid to play beamng?
    am i paid to make factories in factorio?
    am i paid to make crappy contractions in gmod?
    am i paid by the hour to beta test most of the crappy mods being sold out there in their beta phase.

    am i paid to develop and code sophisticated vehicles in stormworks or any other complex vehicle games that lets player make anything out of hours of complex work.

    no lol

    if you choose to waste your spare time modding, its your own fault and problem, dont make people pay for how you wasted your time.

    stop comparing spare time hobby modding to actual work hours.
    its simply invalid.

    modding does not equal a job.
     
  16. Turbo49>

    Turbo49>
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    That argument is pretty weird because you could also say that painting is not a job and people waste their free time doing it, in the end everything can be a waste of free time. After all it's about doing what you like, and if what oyu like can bring you money it's even better.
     
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  17. Agent_Y

    Agent_Y
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    So you are also trying to say that 3D modelling is not a real job since it's part of the process? Many people would disagree
     
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  18. crashmaster

    crashmaster
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    at least painting is a physical item (most of the time) nft bs.....

    if you ask me the value of art itself is more valued by each individual people.
    nobody can place the same value on art.

    thats why some weirdos will gladly pay millions for weird painting of squares, and some will laugh at what the rich will waste their money on...

    but physical art, and some random bits of data on a computer is very different.

    but since i was a kid learning how to play pc games for the first time, i have never seen paid mods, and there are games that has great tools to work mods with that was developed completely free by passionate individuals.

    now in 2022 people wanna be paid playing games.
    im glad mythbuster didnt start off by selling his cadillac, even if it wouldve been worth paying for such quality content so early on.

    now people wants to be paid cuz they wasted a few hours. lol.
     
  19. a plane guy

    a plane guy
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    If its something you like doing then its not a waste of time, even if you make paid mods and enjoy it its not a waste of time, its just that nobody probably cares about the mod lol
     
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  20. Turbo49>

    Turbo49>
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    It's not about getting paid for playing the game but more for (in the case of car mods that are scratch made like the picnic) getting paid for doing a dev team's work in the same time window as a single person. Data on a computer can be valuable.
     
    • Agree Agree x 2
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