The old sounds were never missed, lol! The ones we have now are very nice and very realistic, I'd say. It's just that you have to know which sound suits which car best (and by that I mean the 2.0 gasoline Inline-4 of the modern ETKs and the Bruckell V6s, all of which don't really have fitting sounds).
Yeah. I am really only talking about the old buzzy covet and the old bolide sounds (not the original ones that sound like an old muscle car somewhat)
so uhh while editing the night cubemap on an old map i noticed some new cubemaps were added could these be implying on an updated weather system?
ooh Fun. I love driving in BeamNG at night so it would be epic to drive in the bolide at night during a thunderstorm.
Rain has been hinted since 2014, but the devs said it was just a showcase of the engine's capabilities instead of a proper feature test.
I'm seeing periodic updates to qa_latest that are inconsistent with the apparent 24-hour automated schedule. For all we know tdev could just be taking a piss but it's something
I would argue it's closer to the Metro 6R4 and the Peugeot T16, more around the same time period the Covet is supposedly from
I'd like to imagine that every time someone looks at Steam Database entries, they delay the update's release by a day.
I like to think they don't give a crap about our shitposting one way or another and they will release the update When it's ready™ tdev confirmed pissing
We need TDEV to post the final countdown before he posts the final countdown so we know he’s gonna post the final countdown. And, have a final countdown before the final countdown before the final countdown. And a final countdown before that, and a final countdown before that, and a final countdown before that…
I need to see creator branch getting updated, then i'm going to play the final countdown 10 hours loop or until 0.25 gets released