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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. CaptainZoll

    CaptainZoll
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    I also wouldn't be surprised if the Civetta's had some delays, between how complex a project it is and all the management reorganising they've had to do since putin's shenaningans.

    I'm also intrigued to see what the map team has been up to in this time, if it's all been taken up by PBR conversions and adding traffic lights, or if they've got a surprise up their sleeves...
     
    • Agree Agree x 11
  2. surprisinguser1

    surprisinguser1
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    if i see any more words talking about this stupid war again, i am going to lose it. yes, the world is changing, and beam as a company has had to make a few changes based on it, but this is not the place to discuss those changes. it will just take a little longer for the update to come out. end of discussion
     
    • Agree Agree x 4
  3. YellowRusty

    YellowRusty
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    I'm keeping my fingers crossed that they're implementing street signs, starting with downtown Belasco. I'd like to know if I'm turning onto the right road for the location I want to visit.
     
    • Agree Agree x 11
  4. McBeamer94

    McBeamer94
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    He only said the reason why the reorganizing takes place, no more, no less. :)
     
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  5. surprisinguser1

    surprisinguser1
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    i know, i guess i get a little bit cranky when i can't fall asleep lol. sorry
     
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  6. McBeamer94

    McBeamer94
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    Hahaha! I feel you! ;):p
     
  7. Jack The Ripper 2

    Jack The Ripper 2
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    The SSRB map creator (that i forgot the name right now but is one of the devs) Stated that the Update of the map is only awaiting 0.25, so it could really mean something new about the maps
     
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  8. FenderBenderTV

    FenderBenderTV
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    Think you are referencing the developer Nadeox1
     
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    • Agree Agree x 1
  9. vmlinuz

    vmlinuz
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    Still no evidence anything has made it beyond planning, sketches and renders. Thread needs to be locked
     
  10. LJ74

    LJ74
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    Yeah the clearly in-game covet teaser was just a myth and the whole team has been on a half year vacation completely ignoring the update schedule without a word to the community
     
    • Agree Agree x 22
  11. vmlinuz

    vmlinuz
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    It's clearly a render, the headlights show refraction which the engine doesn't support. Didn't say they were on vacation, just said the update was still in a very early stage even after all this time - which may make it the biggest one in BeamNG history when it's done
     
    • Agree Agree x 1
  12. LJ74

    LJ74
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    What? Its literally an in-game pic, look at the shading, look at the classic noisy shadow
    Either the headlights just have really good textures or they're adding refraction to the game
     
    • Agree Agree x 15
  13. DOUGL4S1

    DOUGL4S1
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    Nadeox said he is waiting on the 0.25 update to update SSRB when he was asked about AI waypoints, so I guess the AI is getting a revamp this update? This could also explain the discontinuation of 32-bit support, maybe the AI got too complex for those systems to handle.
     
    • Agree Agree x 13
  14. gtaman788

    gtaman788
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    Given the current Covet and the fact IRL am sleepy. I think other then the way the headlights shine, I think it looks to be in game other then that :)

    I may be wrong so take it with a grain of salt :)
     

    Attached Files:

    • 278494696_4959644744123556_7041803559490368520_n.png
    • screenshot_2022-05-03_21-37-55.png
    • Agree Agree x 6
  15. Diamondback

    Diamondback
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    BTW, we are not recording sounds like that on our own (or using traditionally recorded sounds at all) at this point in time (not practical/feasible), so we are not fully in control of what sounds we have or what they sound like.
     
    • Like Like x 24
  16. McBeamer94

    McBeamer94
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    Which is a bit of a shame because you don't have the utmost in freedom to create new sounds and process them in full detail (well, the detailed sound processing is already being done with the existing sounds but you get my point). With that said though, you don't need us to tell you that you're doing formidable work with the material (the sounds, in particular) you've got. ;)
     
  17. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Why the heck would it still be in a concept stage when all other updates would have been already finished and hotfixed by now bruh this makes zero sense
     
    • Agree Agree x 7
  18. surprisinguser1

    surprisinguser1
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    and y'all wonder why we don't get teasers.....
     
    • Agree Agree x 5
  19. GiHat

    GiHat
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    Why ? :(
     
  20. zachariah.74

    zachariah.74
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    Another week with no teasers, I reckon we've still got a long while yet until 0.25. I'm saying late May is probably the earliest it will come out.
     
    • Agree Agree x 4
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