But you must have a good model before texturing, otherwise the uv map could change and you'd have to remake the textures :/
You should release that trabant as a prank mod, make a real description for it an all plus pictures of the actual real life car, but then they spawn it and it’s just a side panel
looking good but I suggest you flatting out the transmission tunnel to better suit the car since it is based on a fwd platform and also, try adding bevels to the bodylines it'll make the car look less "soft" and more defined
Fixed the colour palette thing+ half textured the interior. I have to assign some parts of the body to another materials as they refuse to show up in Black, like doors and grille.
I was trying to do detalied textures but i don't get them right. Anyways this is still good. --- Post updated --- It already looks crap
Okay. Remodelled the front grille and bumper, have some space between the body panels, not so sesizable but ok, accentuated some lines on the body and updated the colour palette to look better.And kinda textured the underbody. Also, i got a problem to the metallic interior map, that causes the texture to not fit the best way. I will try to fix it.
Good, but I'm still seeing a lot of smooth shading problems. maybe try turning on auto smooth in normals?