Hirochi Raceway isn't the only map available in BeamNG. Maps with normal roads are the main quantity. Racing is the main thing, not "one of the main things" in those other games. And I mean that it overshadows the rest of the things you can do. For example, having to service and sell the vehicles in those games is done for the sole purpose of not falling behind your competitors. You don't have the luxury of seeing how your car's performance deteriorates just for the fun of it because you're constantly busy racing with the others in order to get the gold trophy. BeamNG gives us exactly this privilege, among other things. Although, I'd say that BeamNG has its own original universe of companies and brand names and it could follow the Gran Turismo Museum approach for presenting this original content to us and informing us more deeply about it!
It's incredible how quickly people change opinion whether the game needs a career mode or not. While the game has pretty much made its fame being a sandbox, I feel the game could be more enjoyable if it had more depth to it, sort of how Street Legal Racing Redline did it. Being able to buy cars, fix them, drive them/race them and have it all be on a realistic manner and having to fix them, etc. is quite an intoxicating thought, one that many games have attempted to make but by reasons have not been able to achieve.
I think that career mode will be all that it’s been hyped up to be and more. Remember, they’re not going to get rid of free roam so you can still have fun with that. There are probably going infinite possibilities with career. Circuit racing, street racing, rallying, drifting, it’ll probably have the best elements of every racing game with that beamng charm.
i feel like if beamng were to have a career, it'd be something like burnout crash mode. i doubt it'd be something where you have an actual job or a racing career.
https://www.reddit.com/r/BeamNG/comments/obl8sq/beamngdrive_plans_8_years_ago/ While it's a tweet from 9 years ago, i don't think they downgraded their idea of a career since then.
Well minivan could come in some unpredicted timeline. Of unpredictable Update. And for now we only saw sketches. So Minivan may come I speculate this on my believes
You aren't contributing to the conversation in any meaningful way with the unfounded minivan "speculation".
Well, it would offer a long-term challenge to go with the short-term challenges we have now. And big-picture choices, like which cars to buy and sell or how to modify them, give us another dimension of freedom to work with. BeamNG simulates brake thermals and fuel consumption. I strongly doubt that they're going to double down entirely on destruction alone, especially when the bulk of their userbase struggle to have more than 4 or 5 vehicles on their screen at a time.
So it's kinda like a digital life within the game, like what we know in GTA, online or not. I also hadn't thought about the instructions on what cars to buy/sell and how to modify them. This seems like the perfect tool for connoisseurs, middle-grounds and noobs alike to expand their knowledge or learn from scratch how to tune various parts of various different vehicles for any type of driving or how to tune/adapt their driving skills depending on where/what they usually drive. So, through this, our freedom expands through knowledge and matures us as players and drivers. This looks very nice indeed.