It was mentioned, Lucas said he has no plans to make that. However maybe there will be a mod, you never know, but don’t expect it from him
I mean, a hatchback sounds weird for a roadster if you ask me, I don't know if that's really a popular thing though.
I dont know if its been reported but the foglights dont really light up the enviroment,they just glow
The purpose of this vs the open roadster is a stiffer chassis with less weight. In case anyone isn't aware of the real world drawbacks common to convertible top chassis designs. Typically one has to reinforce the doors into girders when designing a convertible top chassis, creating more weight then the typical hard, closed top chassis.
That's fine and dandy but let me just say imo all this mod needs is a fixed steering rack.. it takes like 100 degrees on the in-game wheel before it does hardly anything.. it's really wacky. The steering acts like it has a variable ratio steering rack working in reverse. Its slow to react near center and then gets quicker and quicker as you turn further.. it makes this car feel really unnatural. Pretty much fix that and you'd have one of the best mods in the game, a germen roadster that adds much needed variety to the game. But as it stands me and my friends hardly drive it because of that damned steering rack. Oh and the alignment debug output app reads out all borked and unnatural. Refine what we have, no need to add anything extra.. and this mod would become nearly perfect. --- Post updated --- I play this game to push my more improv and togue driving skills, cars like this add a unique option unlike anything in the game, adding something much needed.